Difference between revisions of "Rocket"
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Revision as of 22:53, 16 September 2006
The rocket is an ammo pickup for the rocket launcher. The single rocket pickup provides one rocket (two at the I'm Too Young To Die and Nightmare! skill levels).
A direct hit from a rocket does 20-160 hit points of damage (determined using Doom's pseudorandom number generator); the explosion may also inflict blast damage. Rockets fired by Cyberdemons do the same amount of damage as the player's.
Rocket data | |
---|---|
Thing type | 2010 (decimal), 7DA (hex) |
Appears in | Shareware Doom Registered Doom Ultimate Doom Doom II/Final Doom |
Radius | 20 |
Sprite | ROCK |
Class | Ammo Pickup |
Doom RPG
The rocket pickup sprite from the Doom RPG
Rockets are present in the Doom RPG, along with the rocket launcher. However, their pickup sprite is different from the original Doom and pickups give 1 or 4 rockets.
Appearance statistics
The IWADs contain the following numbers of single-rocket pickups:
Game | ITYTD and HNTR | HMP | UV and NM |
---|---|---|---|
Ultimate Doom | 92 | 96 | 95 |
Doom II | 125 | 130 | 130 |
TNT: Evilution | 123 | 123 | 119 |
Plutonia | 383 | 390 | 390 |