Difference between revisions of "Rocket"

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[[Image:RocketE1M5.png|thumb|Rocket, Doom [[E1M5: Phobos Lab|E1M5]]]]
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[[Image:RocketE1M5.png|thumb|A rocket seen in the penultimate room of Doom [[E1M5: Phobos Lab (Doom)|E1M5: Phobos Lab]] with the [[light amplification visor]] in effect.]]
 
The '''rocket''' is an [[ammo]] pickup for the [[rocket launcher]].  The single rocket pickup provides one rocket (two at the [[I'm Too Young To Die]] and [[Nightmare!]] skill levels).
 
The '''rocket''' is an [[ammo]] pickup for the [[rocket launcher]].  The single rocket pickup provides one rocket (two at the [[I'm Too Young To Die]] and [[Nightmare!]] skill levels).
  
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|[[TNT: Evilution]]||123||123||119
 
|[[TNT: Evilution]]||123||123||119
 
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|[[Plutonia]]||383||390||390
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|[[The Plutonia Experiment|Plutonia]]||383||390||390
 
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Revision as of 23:45, 8 September 2007

A rocket seen in the penultimate room of Doom E1M5: Phobos Lab with the light amplification visor in effect.

The rocket is an ammo pickup for the rocket launcher. The single rocket pickup provides one rocket (two at the I'm Too Young To Die and Nightmare! skill levels).

A direct hit from a rocket does 20-160 hit points of damage (determined using Doom's pseudorandom number generator); the explosion may also inflict blast damage. Rockets fired by Cyberdemons do the same amount of damage as the player's.

Rocket data
Thing type 2010 (decimal), 7DA (hex)
Appears in Shareware Doom
Registered Doom
Ultimate Doom
Doom II/Final Doom
Radius 20
Sprite ROCK
Class Ammo
Pickup

Appearance statistics

The IWADs contain the following numbers of single-rocket pickups:

Game ITYTD and HNTR HMP UV and NM
Ultimate Doom 92 96 95
Doom II 125 130 130
TNT: Evilution 123 123 119
Plutonia 383 390 390

Doom RPG

The rocket pickup appears in Doom RPG, with a somewhat different sprite. It gives the player either 1 or 4 rockets.

See also