Rocket launcher
From DoomWiki.org
The rocket launcher is used to fire rockets, missiles that fly in a straight line and explode when they hit anything solid. When picked up, the launcher contains two rockets (four at the I'm Too Young To Die and Nightmare! skill levels).
The launcher first appears in a secret area of the level E1M3: Toxin Refinery and appears again in secret areas of the following three levels. It finally appears in a non-secret area in E1M7: Computer Station. It can be put to unusual use in the level E3M6: Mt. Erebus.
When using the rocket launcher at close range or within a confined structure, great care must be taken to avoid the effects of blast damage (even a player with 200% health and armor can easily be killed by four such accidents). Novice players may also be caught off guard by the weapon's "auto-aiming" characteristic, which sometimes causes a rocket to be launched a few degrees away from center if the nearest monster is not directly in front of the player.
Rocket launcher data | |
---|---|
Weapon number | 5 |
Damage | 20-160 (direct hit) 0-128 (blast radius) |
Included ammo | 2 (4 on skill 1 & 5) |
Max ammo | 50 (100 with backpack) |
Ammo type | Rocket |
Shot type | Projectile |
Velocity | 20 |
Shots / minute | 105 |
Sound | DSRLAUNC (firing) DSFIRSHT (in flight) DSFIRXPL (impact) |
Appears in | Shareware Doom Registered Doom Ultimate Doom Doom II/Final Doom |
Thing type | 2003 (decimal), 7D3 (hex) |
Radius | 20 |
Sprite | LAUN (before pickup) |
Class | Weapon Pickup |
Stats for IWADs
Game | ITYTD and HNTR | HMP | UV and NM |
---|---|---|---|
Ultimate Doom | 32 | 32 | 32 |
Doom II | 27 | 28 | 28 |
TNT: Evilution | 31 | 32 | 32 |
Plutonia | 31 | 32 | 32 |