Difference between revisions of "Rune"

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(Runes)
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!style="width: 200px;"|Mastery Task
 
!style="width: 200px;"|Mastery Task
 
|-
 
|-
|'''Vacuum'''||[[File:RuneTrial - Vacuum.png|120px]]
+
|<span style="font-size:130%">'''Vacuum'''</span>||[[File:RuneTrial - Vacuum.png|120px]]
 
|[[Argent Facility]]||Increases the range for absorbing dropped items.||Use the [[Combat shotgun]] to eliminate 15 Imps before the timer expires. Trial begins with 6 seconds. Kills adds 2 seconds and glory kills add 4 seconds.||Further increases the range for absorbing dropped items.||Absorb 300 items.
 
|[[Argent Facility]]||Increases the range for absorbing dropped items.||Use the [[Combat shotgun]] to eliminate 15 Imps before the timer expires. Trial begins with 6 seconds. Kills adds 2 seconds and glory kills add 4 seconds.||Further increases the range for absorbing dropped items.||Absorb 300 items.
 
|-
 
|-
|'''Dazed and Confused'''||[[File:RuneTrials_Dazed&Confused.png|120px]]
+
|<span style="font-size:130%">'''Dazed and Confused'''</span>||[[File:RuneTrials_Dazed&Confused.png|120px]]
 
|Argent Facility||Increases how long demons remain in a stagger state.||Armed with the [[Pistol (Doom 2016)|Pistol]], destroy 30 barrels before the timer expires. Trial begins with 6 seconds. Each barrel destroyed adds 2 seconds.||Demon staggers last even longer.||Perform 25 Death from Above glory kills.
 
|Argent Facility||Increases how long demons remain in a stagger state.||Armed with the [[Pistol (Doom 2016)|Pistol]], destroy 30 barrels before the timer expires. Trial begins with 6 seconds. Each barrel destroyed adds 2 seconds.||Demon staggers last even longer.||Perform 25 Death from Above glory kills.
 
|-
 
|-
|'''Ammo Boost'''||[[File:RuneTrials_AmmoBoost.png|120px]]
+
|<span style="font-size:130%">'''Ammo Boost'''</span>||[[File:RuneTrials_AmmoBoost.png|120px]]
 
|[[Argent Energy Tower]]||Increases the value of ammo received from demons and items.||Use the [[Super shotgun (Doom 2016)|Super shotgun]] to eliminate 30 Unwilling before the timer expires. Trial begins with 6 seconds. Kills add 2 seconds and glory kills add 4 seconds.||BFG ammo has a chance to drop from demons.||Pick up 500 ammo items.
 
|[[Argent Energy Tower]]||Increases the value of ammo received from demons and items.||Use the [[Super shotgun (Doom 2016)|Super shotgun]] to eliminate 30 Unwilling before the timer expires. Trial begins with 6 seconds. Kills add 2 seconds and glory kills add 4 seconds.||BFG ammo has a chance to drop from demons.||Pick up 500 ammo items.
 
|-
 
|-
|'''Equipment Power'''||[[File:RuneTrials_EquipmentPower.png|120px]]
+
|<span style="font-size:130%">'''Equipment Power'''</span>||[[File:RuneTrials_EquipmentPower.png|120px]]
 
|Argent Energy Tower||Increases the effectiveness of Equipment items.||Armed with the [[Combat shotgun]] eliminate 10 Unwilling with explosive barrel damage before the timer expires. Trial begins with 12 seconds. Each kill using barrels add 3 seconds.||Further increases the effectiveness of Equipment items.||Use Equipment 30 times.
 
|Argent Energy Tower||Increases the effectiveness of Equipment items.||Armed with the [[Combat shotgun]] eliminate 10 Unwilling with explosive barrel damage before the timer expires. Trial begins with 12 seconds. Each kill using barrels add 3 seconds.||Further increases the effectiveness of Equipment items.||Use Equipment 30 times.
 
|-
 
|-
|'''Seek and Destroy'''||[[File:RuneTrials_Seek&Destroy.png|120px]]
+
|<span style="font-size:130%">'''Seek and Destroy'''</span>||[[File:RuneTrials_Seek&Destroy.png|120px]]
 
|[[Kadingir Sanctum]]||Launch into a glory kill from much further away.||Use the [[Heavy assault rifle]] to weaken and perform Death from Above glory kills on 3 Hell Knights before the timer expires. Trial begins with 30 seconds. Each glory kill adds 20 seconds.||Increases the distance Seek and Destroy can be initiated.||Glory kill 75 demons.
 
|[[Kadingir Sanctum]]||Launch into a glory kill from much further away.||Use the [[Heavy assault rifle]] to weaken and perform Death from Above glory kills on 3 Hell Knights before the timer expires. Trial begins with 30 seconds. Each glory kill adds 20 seconds.||Increases the distance Seek and Destroy can be initiated.||Glory kill 75 demons.
 
|-
 
|-
|'''Savagery'''||[[File:RuneTrials_Savagery.png|120px]]
+
|<span style="font-size:130%">'''Savagery'''</span>||[[File:RuneTrials_Savagery.png|120px]]
 
|Kadingir Sanctum||Perform glory kills faster.||Kill Imps with the [[Super shotgun (Doom 2016)|Super shotgun]] to allow movement for 4 seconds. Imps may be killed or spared at your discretion. Reach the altar before the timer expires. Trial begins with 5 seconds. Each kill adds 4 seconds.||Further increases speed of glory kills.||Perform 25 unique glory kills while Savagery is equipped.
 
|Kadingir Sanctum||Perform glory kills faster.||Kill Imps with the [[Super shotgun (Doom 2016)|Super shotgun]] to allow movement for 4 seconds. Imps may be killed or spared at your discretion. Reach the altar before the timer expires. Trial begins with 5 seconds. Each kill adds 4 seconds.||Further increases speed of glory kills.||Perform 25 unique glory kills while Savagery is equipped.
 
|-
 
|-
|'''In-Flight Mobility'''||[[File:RuneTrials_InFlightMobility.png|120px]]
+
|<span style="font-size:130%">'''In-Flight Mobility'''</span>||[[File:RuneTrials_InFlightMobility.png|120px]]
 
|[[Argent Facility (Destroyed)]]||Provides a significant increase in control over in-air movement after a double-jump.||Collect all 15 Hell Relics and reach the altar before the timer expires. Trial begins with 16 seconds. Each collected Relic adds 1 second.||Applies air-control to a single jump.||Kill 30 demons while mid-air.
 
|[[Argent Facility (Destroyed)]]||Provides a significant increase in control over in-air movement after a double-jump.||Collect all 15 Hell Relics and reach the altar before the timer expires. Trial begins with 16 seconds. Each collected Relic adds 1 second.||Applies air-control to a single jump.||Kill 30 demons while mid-air.
 
|-
 
|-
|'''Armored Offensive'''||[[File:RuneTrials_ArmoredOffensive.png|120px]]
+
|<span style="font-size:130%">'''Armored Offensive'''</span>||[[File:RuneTrials_ArmoredOffensive.png|120px]]
 
|Argent Facility (Destroyed)||Glory killing demons drop armor.||Use the [[Combat shotgun]] to eliminate all targets before the timer expires. Health levels are critical. Use armor to survive. Trial begins with 70 seconds. No additional time is awarded.||More armor drops per glory kill.||Pickup 2500 points of armor.
 
|Argent Facility (Destroyed)||Glory killing demons drop armor.||Use the [[Combat shotgun]] to eliminate all targets before the timer expires. Health levels are critical. Use armor to survive. Trial begins with 70 seconds. No additional time is awarded.||More armor drops per glory kill.||Pickup 2500 points of armor.
 
|-
 
|-
|'''Blood Fueled'''||[[File:RuneTrials_BloodFueled.png|120px]]
+
|<span style="font-size:130%">'''Blood Fueled'''</span>||[[File:RuneTrials_BloodFueled.png|120px]]
 
|[[Advanced Research Complex]]||Move faster for a short time after performing a glory kill.||Armed with the [[Heavy assault rifle]] eliminate 15 targets before the timer expires. Movement is only permitted for 3 seconds following any kill. Trial begins with 60 seconds. No additional time is awarded.||Extends how long you can move faster after performing a glory kill.||Kill 50 demons using the speed boost.
 
|[[Advanced Research Complex]]||Move faster for a short time after performing a glory kill.||Armed with the [[Heavy assault rifle]] eliminate 15 targets before the timer expires. Movement is only permitted for 3 seconds following any kill. Trial begins with 60 seconds. No additional time is awarded.||Extends how long you can move faster after performing a glory kill.||Kill 50 demons using the speed boost.
 
|-
 
|-
|'''Intimacy is Best'''||[[File:RuneTrials_IntimacyIsBest.png|120px]]
+
|<span style="font-size:130%">'''Intimacy is Best'''</span>||[[File:RuneTrials_IntimacyIsBest.png|120px]]
 
|Advanced Research Complex||Demons become more glory kill friendly due to a high damage resistance when staggered.||Use the Pistol to weaken and then glory kill 8 Imps before the timer expires. Trial begins with 20 seconds. Glory killing adds 3 seconds.||Demons stagger off less damage.||Stagger 100 demons.
 
|Advanced Research Complex||Demons become more glory kill friendly due to a high damage resistance when staggered.||Use the Pistol to weaken and then glory kill 8 Imps before the timer expires. Trial begins with 20 seconds. Glory killing adds 3 seconds.||Demons stagger off less damage.||Stagger 100 demons.
 
|-
 
|-
|'''Rich Get Richer'''||[[File:RuneTrials_RichGetRicher.png|120px]]
+
|<span style="font-size:130%">'''Rich Get Richer'''</span>||[[File:RuneTrials_RichGetRicher.png|120px]]
 
|[[Lazarus Labs]]||Firing your standard weapons will not cost ammo when you have 100 Armor or more.||Armed with the [[Rocket launcher (Doom 2016)|Rocket launcher]] and using only the resources found in the area eliminate 14 targets before the timer expires. Targets will not drop resources when destroyed. Trial begins with 90 seconds. No additional time is awarded.||Activate Rich Get Richer at 75 armor.||Fill armor to maximum value 12 times.
 
|[[Lazarus Labs]]||Firing your standard weapons will not cost ammo when you have 100 Armor or more.||Armed with the [[Rocket launcher (Doom 2016)|Rocket launcher]] and using only the resources found in the area eliminate 14 targets before the timer expires. Targets will not drop resources when destroyed. Trial begins with 90 seconds. No additional time is awarded.||Activate Rich Get Richer at 75 armor.||Fill armor to maximum value 12 times.
 
|-
 
|-
|'''Saving Throw'''||[[File:RuneTrials_SavingThrow.png|120px]]
+
|<span style="font-size:130%">'''Saving Throw'''</span>||[[File:RuneTrials_SavingThrow.png|120px]]
 
|Lazarus Labs||Get one chance to survive a death blow and recover health. This resets on death.||Armed with the [[Gauss cannon]] and using only the resources found in the area eliminate 9 targets before the timer expires. Health levels are critical and targets will not drop resources when destroyed. Trial begins with 35 seconds. Each kill adds 2 seconds.||Get an additional Saving Throw per life.||Kill 10 demons while Saving Throw is active.
 
|Lazarus Labs||Get one chance to survive a death blow and recover health. This resets on death.||Armed with the [[Gauss cannon]] and using only the resources found in the area eliminate 9 targets before the timer expires. Health levels are critical and targets will not drop resources when destroyed. Trial begins with 35 seconds. Each kill adds 2 seconds.||Get an additional Saving Throw per life.||Kill 10 demons while Saving Throw is active.
 
|}
 
|}

Revision as of 04:25, 27 May 2016

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Runes are demonic sigils in Doom (2016) which upgrade the Doom marine's intrinsic abilities. There are twelve distinct runes, each of which must be earned by finding its rune stone, a green glowing monolith bearing the runic mark, and defeating the ensuing rune trial, typically a battle which occurs in a small enclosed space disconnected from other game play areas. The runes are permanent upgrades, but only a certain number can be equipped at a given time, based on the Praetor suit's current capabilities. A maximum of three runes can be equipped when the protagonist is at full power.

Runes

Rune Trial Sigil Location Ability Task Mastered Ability Mastery Task
Vacuum RuneTrial - Vacuum.png Argent Facility Increases the range for absorbing dropped items. Use the Combat shotgun to eliminate 15 Imps before the timer expires. Trial begins with 6 seconds. Kills adds 2 seconds and glory kills add 4 seconds. Further increases the range for absorbing dropped items. Absorb 300 items.
Dazed and Confused RuneTrials Dazed&Confused.png Argent Facility Increases how long demons remain in a stagger state. Armed with the Pistol, destroy 30 barrels before the timer expires. Trial begins with 6 seconds. Each barrel destroyed adds 2 seconds. Demon staggers last even longer. Perform 25 Death from Above glory kills.
Ammo Boost RuneTrials AmmoBoost.png Argent Energy Tower Increases the value of ammo received from demons and items. Use the Super shotgun to eliminate 30 Unwilling before the timer expires. Trial begins with 6 seconds. Kills add 2 seconds and glory kills add 4 seconds. BFG ammo has a chance to drop from demons. Pick up 500 ammo items.
Equipment Power RuneTrials EquipmentPower.png Argent Energy Tower Increases the effectiveness of Equipment items. Armed with the Combat shotgun eliminate 10 Unwilling with explosive barrel damage before the timer expires. Trial begins with 12 seconds. Each kill using barrels add 3 seconds. Further increases the effectiveness of Equipment items. Use Equipment 30 times.
Seek and Destroy RuneTrials Seek&Destroy.png Kadingir Sanctum Launch into a glory kill from much further away. Use the Heavy assault rifle to weaken and perform Death from Above glory kills on 3 Hell Knights before the timer expires. Trial begins with 30 seconds. Each glory kill adds 20 seconds. Increases the distance Seek and Destroy can be initiated. Glory kill 75 demons.
Savagery RuneTrials Savagery.png Kadingir Sanctum Perform glory kills faster. Kill Imps with the Super shotgun to allow movement for 4 seconds. Imps may be killed or spared at your discretion. Reach the altar before the timer expires. Trial begins with 5 seconds. Each kill adds 4 seconds. Further increases speed of glory kills. Perform 25 unique glory kills while Savagery is equipped.
In-Flight Mobility RuneTrials InFlightMobility.png Argent Facility (Destroyed) Provides a significant increase in control over in-air movement after a double-jump. Collect all 15 Hell Relics and reach the altar before the timer expires. Trial begins with 16 seconds. Each collected Relic adds 1 second. Applies air-control to a single jump. Kill 30 demons while mid-air.
Armored Offensive RuneTrials ArmoredOffensive.png Argent Facility (Destroyed) Glory killing demons drop armor. Use the Combat shotgun to eliminate all targets before the timer expires. Health levels are critical. Use armor to survive. Trial begins with 70 seconds. No additional time is awarded. More armor drops per glory kill. Pickup 2500 points of armor.
Blood Fueled RuneTrials BloodFueled.png Advanced Research Complex Move faster for a short time after performing a glory kill. Armed with the Heavy assault rifle eliminate 15 targets before the timer expires. Movement is only permitted for 3 seconds following any kill. Trial begins with 60 seconds. No additional time is awarded. Extends how long you can move faster after performing a glory kill. Kill 50 demons using the speed boost.
Intimacy is Best RuneTrials IntimacyIsBest.png Advanced Research Complex Demons become more glory kill friendly due to a high damage resistance when staggered. Use the Pistol to weaken and then glory kill 8 Imps before the timer expires. Trial begins with 20 seconds. Glory killing adds 3 seconds. Demons stagger off less damage. Stagger 100 demons.
Rich Get Richer RuneTrials RichGetRicher.png Lazarus Labs Firing your standard weapons will not cost ammo when you have 100 Armor or more. Armed with the Rocket launcher and using only the resources found in the area eliminate 14 targets before the timer expires. Targets will not drop resources when destroyed. Trial begins with 90 seconds. No additional time is awarded. Activate Rich Get Richer at 75 armor. Fill armor to maximum value 12 times.
Saving Throw RuneTrials SavingThrow.png Lazarus Labs Get one chance to survive a death blow and recover health. This resets on death. Armed with the Gauss cannon and using only the resources found in the area eliminate 9 targets before the timer expires. Health levels are critical and targets will not drop resources when destroyed. Trial begins with 35 seconds. Each kill adds 2 seconds. Get an additional Saving Throw per life. Kill 10 demons while Saving Throw is active.

Trivia

The runes are loosely based on magic sigils and diabolical signatures used in goetia, as derived from various medieval grimoires and the well-known 17th century occult book, the Lesser Key of Solomon. None of the runes exactly match actual known sigils, however.