Difference between revisions of "SGI Doom"
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'''SGI Doom''' is a [[source port]] of [[Doom]] for [[Wikipedia:Silicon Graphics | Silicon Graphics]]’s [[Wikipedia:Irix | Irix]] platform. SGI Doom was created by [[Dave Taylor]] of [[id Software]] during the summer of [[Timeline#1994|1994]]. | '''SGI Doom''' is a [[source port]] of [[Doom]] for [[Wikipedia:Silicon Graphics | Silicon Graphics]]’s [[Wikipedia:Irix | Irix]] platform. SGI Doom was created by [[Dave Taylor]] of [[id Software]] during the summer of [[Timeline#1994|1994]]. | ||
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== Sources == | == Sources == | ||
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* {{Wikipedia|title=Versions and ports of Doom}} | * {{Wikipedia|title=Versions and ports of Doom}} | ||
== External links == | == External links == | ||
+ | * [http://www.gamers.org/dhs/helpdocs/sgidoom.html How to play Registered Doom, Doom II and Ultimate Doom on SGI Systems] | ||
+ | * [http://www.gamers.org/dhs/helpdocs/sgidoomfaq.html SGI DOOM FAQ] | ||
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+ | {{Doom series}} | ||
− | + | {{s-start}} | |
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− | [[Category: | + | {{s-cond}} |
+ | {{s-bef-cond|before=[[Versions of Doom#v1.5|Doom 1.5]]}} | ||
+ | {{s-ttl|title=SGI Doom}} | ||
+ | {{s-aft-cond|after=[[QNX|QNX Doom]]}} | ||
+ | {{s-end}} | ||
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+ | [[Category:Commercial ports]] |
Revision as of 00:17, 9 August 2021
This article or section is a stub. Please help the Doom Wiki by adding to it. |
SGI Doom is a source port of Doom for Silicon Graphics’s Irix platform. SGI Doom was created by Dave Taylor of id Software during the summer of 1994.
It was designed to run on IRIX v5.2 and later. IRIX Doom was originally based on the unreleased MS-DOS version 1.5, though later updates were based on versions 1.6 and 1.8. No effort was made to take advantage of SGI's advanced graphics hardware, and like many other ports the game was rendered entirely in software.
Sources
- This article incorporates text from the open-content Wikipedia online encyclopedia article Versions and ports of Doom.
External links
Source code genealogy | ||
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Based on | Name | Base for |
Doom 1.5 | SGI Doom | QNX Doom |