Difference between revisions of "SI array"

From DoomWiki.org

[checked revision][checked revision]
m
Line 1: Line 1:
 
[[File:SIarrayhx.jpg|thumb|right|256px]]
 
[[File:SIarrayhx.jpg|thumb|right|256px]]
The '''SI array''' updates the player's automap to include the entire level structure. Its function is the same as Doom's [[automap]] pickup.
+
The '''SI array''' updates the player's automap to include the entire level structure. Its function is the same as Doom's [[Computer area map|automap]] pickup.
  
 
Its first appearance is in [[MAP01: GenEmp Corp (Hacx)]].
 
Its first appearance is in [[MAP01: GenEmp Corp (Hacx)]].
Line 25: Line 25:
 
| [[Thing types|Class]]|||[[Item]]<br/>Pickup
 
| [[Thing types|Class]]|||[[Item]]<br/>Pickup
 
|}
 
|}
 
  
 
{{minor stub}}
 
{{minor stub}}
 
[[Category:Hacx items]]
 
[[Category:Hacx items]]

Revision as of 09:26, 29 November 2021

The SI array updates the player's automap to include the entire level structure. Its function is the same as Doom's automap pickup.

Its first appearance is in MAP01: GenEmp Corp (Hacx).

Data

SI array data
Thing type 2026 (decimal), 7EA (hex)
Enum MT_MISC15 (60)
Appears in Hacx
Radius 20
Height 16
Sprite PMAP
Frames 6 (ABCDCB)
Class Item
Pickup