Difference between revisions of "SI array"
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Its first appearance is in [[MAP01: GenEmp Corp (Hacx)]]. | Its first appearance is in [[MAP01: GenEmp Corp (Hacx)]]. | ||
+ | |||
+ | == Data == | ||
+ | |||
+ | {| {{prettytable}} | ||
+ | !colspan="2"|SI array data | ||
+ | |- | ||
+ | | [[Thing types|Thing type]]||2026 (decimal), 7EA (hex) | ||
+ | |- | ||
+ | | [[Mobj|Enum]]||MT_MISC15 (60) | ||
+ | |- | ||
+ | | Appears in||[[Hacx]] | ||
+ | |- | ||
+ | | Radius||20 | ||
+ | |- | ||
+ | | Height||16 | ||
+ | |- | ||
+ | | [[Sprite]]||PMAP | ||
+ | |- | ||
+ | | Frames||6 (ABCDCB) | ||
+ | |- | ||
+ | | [[Thing types|Class]]|||[[Item]]<br/>Pickup | ||
+ | |} | ||
+ | |||
{{minor stub}} | {{minor stub}} | ||
[[Category:Hacx items]] | [[Category:Hacx items]] |
Revision as of 20:13, 28 November 2021
The SI array updates the player's automap to include the entire level structure. Its function is the same as Doom's automap pickup.
Its first appearance is in MAP01: GenEmp Corp (Hacx).
Data
SI array data | |
---|---|
Thing type | 2026 (decimal), 7EA (hex) |
Enum | MT_MISC15 (60) |
Appears in | Hacx |
Radius | 20 |
Height | 16 |
Sprite | PMAP |
Frames | 6 (ABCDCB) |
Class | Item Pickup |
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