Difference between revisions of "SMMU"

From DoomWiki.org

[unchecked revision][unchecked revision]
m (Eternity engine -> Eternity Engine)
Line 15: Line 15:
 
* "Swirling" effect on liquid floor textures, instead of original animated floors.
 
* "Swirling" effect on liquid floor textures, instead of original animated floors.
  
After the project was abandoned, the [[Eternity]] engine emerged as a derivative of the SMMU codebase.
+
After the project was abandoned, the [[Eternity Engine]] emerged as a derivative of the SMMU codebase.
  
 
SMMU is licensed under the [[Wikipedia:GPL|GNU GPL]].
 
SMMU is licensed under the [[Wikipedia:GPL|GNU GPL]].

Revision as of 01:37, 20 August 2009

SMMU (Smack my Marine Up) is a source port created by Simon Howard. It began in 1998; development ceased in 2000. It is derived from MBF.

Console backdrop

Features of SMMU:

After the project was abandoned, the Eternity Engine emerged as a derivative of the SMMU codebase.

SMMU is licensed under the GNU GPL.

External links