Difference between revisions of "SOC"

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Sonic Object Configuration (abbreviated as "SOC") is, as the name implies, a [[Content definition language]] used by the game [[Sonic Robo Blast 2]] to create custom game objects or modify the existing ones, It can be also used to modify level information, define unlockables, emblems and their locations, Modify HUD elements and Create or modify cutscenes.
 
Sonic Object Configuration (abbreviated as "SOC") is, as the name implies, a [[Content definition language]] used by the game [[Sonic Robo Blast 2]] to create custom game objects or modify the existing ones, It can be also used to modify level information, define unlockables, emblems and their locations, Modify HUD elements and Create or modify cutscenes.
  

Revision as of 09:11, 6 March 2017

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Sonic Object Configuration (abbreviated as "SOC") is, as the name implies, a Content definition language used by the game Sonic Robo Blast 2 to create custom game objects or modify the existing ones, It can be also used to modify level information, define unlockables, emblems and their locations, Modify HUD elements and Create or modify cutscenes.

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