STR30: Convulsion of Nature (Stronghold: On the Edge of Chaos)

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Stronghold maps 21-30

01 02 03 04 05 06 07 08 09 10
11 12 13 14 15 16 17 18 19 20
(21 - 30)
31 32 33 34 35 99
Secret maps: 50 52 54 56

This level occupies the map slot STR30. For other maps with a non-standard slot, see Category:Non-standard map slots.

STR30: Convulsion of Nature is the thirtieth map of Stronghold: On the Edge of Chaos. It was designed by Pyroscourge and Daniel Gimmer (Tormentor667), and uses the music track "".

This level uses the "Limit" mode, where the objective is to prevent too many monsters crossing the deadline.

Walkthrough[edit]

Map of Convulsion of Nature
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

As the level starts you will see a striped line on the ground in front of you; this is the deadline and you must not allow more than 30 monsters to cross it. All four item pads can be found in this area along with a chaingun, rocket launcher, armor and health items; you will also find a shotgun and super shotgun further down the slope. There are more weapon, health and ammo pads on the east side of the level, and a second powerup pad can be found behind an open door on the northern-most path.

Monsters will spawn by a large archway on the east side of the level then head north or south along two long paths, congregating at the bottom of the slope leading to the deadline. This level includes both swarms of small monsters and large groups of powerful enemies, so use powerups and support items as needed.

Wave Enemies Weapons and ammo given Armor and powerups given
1 50 hellions
30 imps
25 demons
Pyrodemon
- -
2 75 hellions
40 demons
Ten Hell knights
Ten boxes of shotgun shells
Eight boxes of bullets
Six boxes of rockets
Two energy cells
Plasma gun
Ten stimpacks
Four medikits
Armor
Backpack
Supercharge
3 20 cacodemons
20 blood demons
Ten enhanced cacodemons
Two pyrodemons
12 boxes of rockets
Ten boxes of shotgun shells
Eight boxes of bullets
Four energy cells
Flamethrower
16 stimpacks
Eight medikits
Megaarmor
Supercharge
4 70 imps
60 suicide bombers
20 blood demons
20 barons of Hell
24 boxes of rockets
20 boxes of shotgun shells
12 boxes of bullets
Three energy cells
Energy cell packs
Railgun
24 stimpacks
12 medikits
Megaarmor
Quad damage
5 50 shadows
30 hellions
20 wickeds
20 barons
48 boxes of rockets
25 boxes of shotgun shells
14 boxes of bullets
Three energy cell packs
Energy cell
Devastator
32 stimpacks
16 medikits
Megasphere
Partial invisibility
Quad damage
6 15 blood demons
Seven bruiser demons
Three arch-viles
64 boxes of rockets
25 boxes of shotgun shells
16 boxes of bullets
Six energy cell packs
Two energy cells
BFG9000
40 stimpacks
20 medikits
7 30 wickeds
Ten bruiser demons
Ten pyrodemons
64 boxes of rockets
25 boxes of shotgun shells
18 boxes of bullets
12 energy cell packs
Four energy cells
Gas pack
Gas canister
Pyrocannon
40 stimpacks
20 medikits

Completing this level will award 2,900 bonus credits.

Other points of interest[edit]

Do not fall off the paths on the west or north sides of the level; this will result in instant death. This is especially likely to occur with pyrodemons, as their attacks push away targets.

Approach the bridge passing through the north ring but do not cross it; instead, walk south until you drop off the edge to land on a ledge with two portable medikits and a time freeze pickup.

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.

Statistics[edit]

Map data[edit]

Things 1038
Vertices 12399*
Linedefs 15485
Sidedefs 28356
Sectors 3616
* The vertex count without the effect of node building is 12399.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]