Sapidus

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Sapidus
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Author Eddie Nguyen
Port Vanilla Doom
IWAD Doom
Year 1994
Link Doomworld/idgames
This level occupies the map slot E2M4. For other maps which occupy this slot, see Category:E2M4.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

Sapidus is a single-level PWAD for Doom. It was released in 1994 by Eddie Nguyen, and is the fourth in a series of single-level wads, following UCA, Talpoida, and Diopatra. Unlike the other levels, it had two releases: SAPIDUS.WAD on June 5, 1994; and SAPIDUSB.WAD on June 9, 1994, the only version available on the idgames archive. The second release fixes an error with the slime pits in the level (see Bugs).

Walkthrough

Map of Sapidus
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. Immediately to the south of the north-western room, the eastern door has a secret door leading to a room with a box of bullets and a medikit. (sector 31)
  2. Immediately north of the medikit in #1 is another secret door leading to a room with three spectres and a medikit. There is a secret lift in the south-west of this room, which on pressing reveals two switches. The eastern one raises a bridge ahead, on the other side of which is a door leading to a room with a spectre and two lost souls. There is another secret door in the south-west of this room. (sector 180)
  3. Go west from the north-eastern room. The northern wall has a secret door leading to a backpack. (sector 79)

Bugs

In the original release, SAPIDUS.WAD, the slime pits in each corner of the level (sector 15) use sector effect 11, a 20% damaging floor that hurts you through the radiation suit, but also ends the level when your health drops below 11%, enabling an unintentionally quick exit. The second release, SAPIDUSB.WAD, changes this to sector effect 16, a 20% damage floor with a small chance of hurting you through a radiation suit, to fix the error.

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max 11:55 Eric Baker (The Green Herring) 2010-04-12 sapi-1155.zip
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes
UV speed alternate 00:09 Eric Baker (The Green Herring) 2010-04-12 sapi-009.zip Demonstrates the bug in SAPIDUS.WAD.

Deathmatch

Player spawns

This level contains ten spawn points:

  1. facing west. (thing 203)
  2. facing west. (thing 204)
  3. facing west. (thing 205)
  4. facing west. (thing 206)
  5. facing north. (thing 207)
  6. facing north. (thing 208)
  7. facing west. (thing 209)
  8. facing west. (thing 210)
  9. facing south. (thing 211)
  10. facing west. (thing 212)

Statistics

Map data

Things 371
Vertices 1092*
Linedefs 1243
Sidedefs 1658
Sectors 189
* The vertex count without the effect of node building is 938.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links