Difference between revisions of "Sarah Mancuso (esselfortium)"

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* [[32in24-14: How the Hamburglar Stole Christmas]] ({{ig|id=17969}})
 
* [[32in24-14: How the Hamburglar Stole Christmas]] ({{ig|id=17969}})
 
** {{maplinkgen|MAP20|Air Jordan|32in24-14}}
 
** {{maplinkgen|MAP20|Air Jordan|32in24-14}}
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** {{maplinkgen|MAP30|Christmas Dinner Pizza|32in24-14}} ''(with [[nub_hat]])''
 
* [[Back to Saturn X]] Episode 2: Tower in the Fountain of Sparks
 
* [[Back to Saturn X]] Episode 2: Tower in the Fountain of Sparks
 
** {{maplinkgen|MAP01|Shadow Port|BTSX-E2}} ''(with [[Josh Sealy (Joshy)]] and [[Boris Klimeš (dew)]])''
 
** {{maplinkgen|MAP01|Shadow Port|BTSX-E2}} ''(with [[Josh Sealy (Joshy)]] and [[Boris Klimeš (dew)]])''

Revision as of 10:33, 20 August 2019

Sarah Mancuso (alias esselfortium) is an American Doom level designer, texture artist, and musician.

She is best known as the lead developer of the Back to Saturn X series, for which she has contributed artwork, music, and level design. She was a level designer for Doom the Way id Did and its sequel, and is a regular participant in 32in24 speedmapping events. She is also credited with graphics design and beta testing work for the Eternity Engine.

Body of work

2004

  • SargeBaldy Speedmapping Compilation #14: Halloween Edition! (Doomworld/idgames)
    • MAP04

2006

2007

2008

2009

2010

2011

2012

2013

2014

2015

2016

External links