Difference between revisions of "ScoreDoom"
From DoomWiki.org
[unchecked revision] | [checked revision] |
m |
m (templating video) |
||
(2 intermediate revisions by 2 users not shown) | |||
Line 4: | Line 4: | ||
In single-player, each wad/wad-episode and level has its own high score which can be set. A single-player is allowed to log in to a score server which keeps track of the high scores for the [[IWAD]]s and many famous mods. In co-op, each player competes to score the most points on a map, or across a whole wad, where the competing scores are clearly seen. A points-spread stat is also visible to tell players how far behind the leader they are. ScoreDoom supports up to 4 player co-op. High-score servers are not available for multiplayer. | In single-player, each wad/wad-episode and level has its own high score which can be set. A single-player is allowed to log in to a score server which keeps track of the high scores for the [[IWAD]]s and many famous mods. In co-op, each player competes to score the most points on a map, or across a whole wad, where the competing scores are clearly seen. A points-spread stat is also visible to tell players how far behind the leader they are. ScoreDoom supports up to 4 player co-op. High-score servers are not available for multiplayer. | ||
− | + | ScoreDoom also has an optional add-on pack, which adds well over 150 new monsters, an arcade style announcer, many new powerups and a new weapon to augment the regular Doom menagerie. This content was previously created/made available by other members in the Doom community. Using the add-on pack also turns the boss fights (in the ExM8, E4M6 and MAP07 levels) into "boss rushes". There are different versions of the add-on pack, one being made for GZScoreDoom and the other for ScoreDoomST. | |
==Incompatibilities== | ==Incompatibilities== | ||
− | ScoreDoom is based on old versions of GZDoom and Skulltag, corresponding roughly to the 2.0 branch of [[ZDoom]] in terms of supported features. Content intended for newer versions of these ports is not supported and may require to be modified before it can be run. Furthermore, while based on engines that support [[Hexen]] and [[Strife]], only Doom (including [[Ultimate Doom]], [[Doom II]] and [[Final Doom]]) and [[Heretic]] are considered supported: there is no score server for other games. The add-on pack itself is only compatible with Doom. | + | {{youtube|xz16lrGzpD8|An example of boss rush gameplay when using the add-on pack.}}ScoreDoom is based on old versions of GZDoom and Skulltag, corresponding roughly to the 2.0 branch of [[ZDoom]] in terms of supported features. Content intended for newer versions of these ports is not supported and may require to be modified before it can be run. Furthermore, while based on engines that support [[Hexen]] and [[Strife]], only Doom (including [[Ultimate Doom]], [[Doom II]] and [[Final Doom]]) and [[Heretic]] are considered supported: there is no score server for other games. The add-on pack itself is only compatible with Doom. |
==External links== | ==External links== | ||
Line 23: | Line 23: | ||
{{s-end}} | {{s-end}} | ||
[[Category:Source ports]] | [[Category:Source ports]] | ||
+ | [[Category:Doom ports]] | ||
[[Category:Heretic ports]] | [[Category:Heretic ports]] | ||
[[Category:ZDoom]] | [[Category:ZDoom]] | ||
[[Category:OpenGL ports]] | [[Category:OpenGL ports]] |
Revision as of 22:32, 15 January 2012
This article or section is a stub. Please help the Doom Wiki by adding to it. |
In single-player, each wad/wad-episode and level has its own high score which can be set. A single-player is allowed to log in to a score server which keeps track of the high scores for the IWADs and many famous mods. In co-op, each player competes to score the most points on a map, or across a whole wad, where the competing scores are clearly seen. A points-spread stat is also visible to tell players how far behind the leader they are. ScoreDoom supports up to 4 player co-op. High-score servers are not available for multiplayer.
ScoreDoom also has an optional add-on pack, which adds well over 150 new monsters, an arcade style announcer, many new powerups and a new weapon to augment the regular Doom menagerie. This content was previously created/made available by other members in the Doom community. Using the add-on pack also turns the boss fights (in the ExM8, E4M6 and MAP07 levels) into "boss rushes". There are different versions of the add-on pack, one being made for GZScoreDoom and the other for ScoreDoomST.
Incompatibilities
ScoreDoom is based on old versions of GZDoom and Skulltag, corresponding roughly to the 2.0 branch of ZDoom in terms of supported features. Content intended for newer versions of these ports is not supported and may require to be modified before it can be run. Furthermore, while based on engines that support Hexen and Strife, only Doom (including Ultimate Doom, Doom II and Final Doom) and Heretic are considered supported: there is no score server for other games. The add-on pack itself is only compatible with Doom.
External links
- ScoreDoom homepage
- ScoreDoom at the ZDoom wiki
Source code genealogy | ||
---|---|---|
Based on GZDoom 1.0.29 |
GZScoreDoom | Base for ScoreDoomST |
Based on GZScoreDoom |
ScoreDoomST | None |
Based on Skulltag 97c2 |