Sfdoom
From DoomWiki.org
- The title given to this article is incorrect due to technical limitations. The correct title is sfdoom.
sfdoom is a source port created by Simon Howard (Fraggle) which was a forerunner of SMMU. It was derived from DOSDoom by Chi Hoang. It contained several features that would later be rewritten in SMMU, including a console, colored lighting, start map, and basic scripting. SMMU, though not directly derived from sfdoom, was intended as a rewrite of the project, and started out initially with the same name as its forerunner.
External links
- SMMU webpage by Simon Howard; includes some information about sfdoom and download links.
Source code genealogy | ||
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Based on DOSDoom v0.2 |
sfdoom | Base for None |