Difference between revisions of "Shotgun (Doom 3)"

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|note = <nowiki>*</nowiki> Damages are calculated per pellet. One shell fires 13 pellets.<br/>** Reloads two shells at a time, at variable speeds around 1 second.
 
|note = <nowiki>*</nowiki> Damages are calculated per pellet. One shell fires 13 pellets.<br/>** Reloads two shells at a time, at variable speeds around 1 second.
 
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The '''shotgun''' of [[Doom 3]] is a devastating close-range weapon. Due to its wide spread however, it is almost useless at long range, making it only useful for close encounters. It has a slow rate of fire, but the player can reload two shells at a time. Twice as powerful as the original shotgun (in effect doubling its function as a replacement for the classic double barreled shotgun.) This can effectively be used on almost any enemy. Not recommended for Hell Knights, Mancubi or bosses.
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The '''shotgun''' of [[Doom 3]] is a devastating close-range weapon. Due to its wide spread however, it is almost useless at long range, making it only useful for close encounters. It has a slow rate of fire, but the player can reload two shells at a time. Twice as powerful as the original [[shotgun]] (in effect doubling its function as a replacement for the classic double barrelled shotgun.) This can effectively be used on almost any enemy. Not recommended for Hell Knights, Mancubi or bosses.
  
 
[[Category:Doom 3 weapons]]
 
[[Category:Doom 3 weapons]]

Revision as of 06:25, 24 November 2007

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Shotgun*
SP MP
Normal damage 14 15
Headshot damage 28 30
Rate of fire (RPS) 0.75
Reload time (sec) ~1**
Ammo capacity 8
Ammo in: pack (large)/weapon 8 (16)/4
Max ammo 320
Velocity 7200 20000
Spread (°) 22 11
Ammo type Shells
First seen in Mars City Underground

* Damages are calculated per pellet. One shell fires 13 pellets.
** Reloads two shells at a time, at variable speeds around 1 second.
The shotgun of Doom 3 is a devastating close-range weapon. Due to its wide spread however, it is almost useless at long range, making it only useful for close encounters. It has a slow rate of fire, but the player can reload two shells at a time. Twice as powerful as the original shotgun (in effect doubling its function as a replacement for the classic double barrelled shotgun.) This can effectively be used on almost any enemy. Not recommended for Hell Knights, Mancubi or bosses.