Difference between revisions of "Shotgun (Doom 3)"

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{{Doom 3 Weapon
 
{{Doom 3 Weapon
|title = Shotgun
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|title = Shotgun*
|damage = 14*
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|damage = 14
 
|damage_mp = 15
 
|damage_mp = 15
 
|headshot = 28
 
|headshot = 28

Revision as of 04:41, 3 May 2007

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Shotgun*
SP MP
Normal damage 14 15
Headshot damage 28 30
Rate of fire (RPS) 0.75
Reload time (sec) ~1**
Ammo capacity 8
Ammo in: pack (large)/weapon 8 (16)/4
Max ammo 320
Velocity 7200 20000
Spread (°) 22 11
Ammo type Shells
First seen in Mars City Underground

* Damages are calculated per pellet. One shell fires 13 pellets.
** Reloads two shells at a time, at variable speeds around 1 second.
The shotgun of Doom 3 is a devastating close-range weapon. Due to its wide spread however, it is almost useless at long range, making it only useful for close encounters. It has a slow rate of fire, but the player can reload two shells at a time. Twice as powerful as the original shotgun (in effect doubling its function as a replacement for the classic double barreled shotgun.) This can effectively be used on almost any enemy. Not recommended for Hell Knights, Mancubi or bosses.