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Shotgun
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SP
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MP
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Normal damage
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14*
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15
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Headshot damage
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Expression error: Unexpected * operator.
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30
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Rate of fire (RPS)
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0.75
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Reload time (sec)
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~0.5**
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Ammo capacity
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8
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Max ammo
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320
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Velocity
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7200
|
20000
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Spread (°)
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22
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11
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Ammo type
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Shells
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First seen in
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Mars City Underground
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* Damages are calculated per pellet. One shell fires 13 pellets.
** Requires 0.5 seconds to initialize reloading loop, then reloads two shells at a time at variable speeds around 0.5 seconds.
The shotgun of Doom 3 is a devastating close-range weapon. Due to its wide spread however, it is almost useless at long range, making it only useful for close encounters. It has a slow rate of fire, but the player can reload two shells at a time. Twice as powerful as the original shotgun (in effect doubling its function as a replacement for the classic double barreled shotgun.) This can effectively be used on almost any enemy. Not recommended for Hell Knights, Mancubi or bosses.