Difference between revisions of "Shotgun guy"
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Internally the doom source code gives the Sergeant the type name of MT_SHOTGUY. The sprites for the Sergeant have the prefix SPOS. | Internally the doom source code gives the Sergeant the type name of MT_SHOTGUY. The sprites for the Sergeant have the prefix SPOS. | ||
+ | |||
+ | === Stats for [[IWAD]]s === | ||
+ | {| {{prettytable}} | ||
+ | !Game||[[I'm Too Young To Die|ITYTD]] and [[Hey, Not Too Rough|HNTR]]||[[Hurt Me Plenty|HMP]]||[[Ultra-Violence|UV]] and [[Nightmare!|NM]] | ||
+ | |- | ||
+ | |[[Ultimate Doom]]||271||451||656 | ||
+ | |- | ||
+ | |[[Doom II]]||203||382||483 | ||
+ | |- | ||
+ | |[[TNT: Evilution]]||638||894||1041 | ||
+ | |- | ||
+ | |[[Plutonia]]||282||312||315 | ||
+ | |} | ||
+ | |||
[[Category:Monster]] | [[Category:Monster]] |
Revision as of 17:44, 10 January 2005
The Sergeant (sometimes called the Shotgun guy) is a former human enemy. Sergeants are dressed in red and black and carry shotguns. These shotguns are dropped when they are killed and can be picked up by players.
Internally the doom source code gives the Sergeant the type name of MT_SHOTGUY. The sprites for the Sergeant have the prefix SPOS.
Stats for IWADs
Game | ITYTD and HNTR | HMP | UV and NM |
---|---|---|---|
Ultimate Doom | 271 | 451 | 656 |
Doom II | 203 | 382 | 483 |
TNT: Evilution | 638 | 894 | 1041 |
Plutonia | 282 | 312 | 315 |