Difference between revisions of "Simon Howard (Fraggle)"
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− | [[ | + | [[File:Fraggle.jpg|right|thumb|Simon Howard]] |
− | '''Simon Howard''' ( | + | '''Simon Howard''' (alias '''Fraggle''') is a programmer and level designer from England. He has contributed to many Doom projects over the years. At the [[Cacowards 2015|2015 Cacowards]] he became the recipient of the [https://www.doomworld.com/22years/lifetime.php Espi Award for Lifetime Achievement]. |
− | contributed to many Doom projects over the years. | ||
− | ==History== | + | == History == |
− | Simon worked on several unreleased levels before forming [[Team Onslaught]] in | + | Simon worked on several unreleased levels before forming [[Team Onslaught]] in 1997 with [[Tom Robinson (Mystican)]], [[Luke Cama (Spike)]] and [[Vincent Fong]]. While part of Team Onslaught, he developed a launcher called [[Onslaunch]] and contributed to the deathmatch [[megawad]]s [[Decamatch]] and [[Decamatch 2]]. After Team Onslaught dissolved, he contributed to [[Execution DM]] along with several former Onslaught members. |
− | 1997 with [[Tom Robinson (Mystican)]], [[Luke Cama (Spike)]] and | ||
− | [[Vincent Fong]]. | ||
− | of Team Onslaught, he developed a launcher called [[Onslaunch]] and | ||
− | contributed to the deathmatch [[megawad]]s [[Decamatch]] and [[Decamatch 2]]. | ||
− | After Team Onslaught dissolved, he contributed to [[Execution DM]] along with | ||
− | several former Onslaught members. | ||
− | Following the release of the Doom source, Simon created his own port, | + | Following the release of the Doom source, Simon created his own port, [[sfdoom]], based on the DOS port of the source code by [[Chi Hoang]]. This work was later abandoned and he developed a new port, [[SMMU]], based on the source code to [[MBF]]. As part of SMMU, he created a scripting language called [[FraggleScript]]. FraggleScript was later adopted in the [[PrBoom]] (until 2.3.1), [[Eternity Engine|Eternity]], [[Doom Legacy]] and [[GZDoom]] source ports. Currently, Simon is working on [[Chocolate Doom]], a source port that aims to emulate [[vanilla Doom]] as closely as possible. |
− | |||
− | work was later abandoned and he developed a new port, [[SMMU]], based | ||
− | on the source code to [[MBF]]. As part of SMMU, he created a scripting | ||
− | language called [[FraggleScript]]. | ||
− | the [[PrBoom]] (until 2.3.1), [[Eternity]], [[Doom Legacy]] and [[GZDoom]] source ports. | ||
− | Currently, Simon is working on [[Chocolate Doom]], a source port that aims to emulate [[ | ||
− | In 2001, Simon took the lead role in the development of the [[Freedoom]] | + | In 2001, Simon took the lead role in the development of the [[Freedoom]] project, a project aiming to create a complete free IWAD file. |
− | project, a project aiming to create a complete free IWAD file. | ||
− | ==Community contributions== | + | == Community contributions == |
− | Simon has contributed to the Doom community in several ways. He was once | + | Simon has contributed to the Doom community in several ways. He was once an operator on several [[IRC]] channels; however he now only rarely uses IRC. He is a moderator on the [[Doomworld forums]] and a sysop on the [[Doom Wiki:About|Doom Wiki]]. |
− | an operator on several [[IRC]] channels; however he now only rarely uses | ||
− | IRC. | ||
− | the [[Doom Wiki:About|Doom Wiki]]. | ||
− | == | + | == Body of work == |
− | + | ===1997=== | |
− | * [[Decamatch | + | * [[Decamatch]] ({{ig|id=8808}}) |
− | * | + | ** MAP02: Bridges of Doom |
− | * | + | ** MAP05: Ziggurat |
− | * | + | ** MAP10: The Sewers ''(with [[Tom Robinson (Mystican)]], [[Luke Cama (Spike)]] and [[Vincent Fong|Vincent Fong (Vkiller)]])'' |
− | * | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | == | + | ===1998=== |
− | * [ | + | * [[Decamatch: II Annihilation]] ({{ig|id=9718}}) |
+ | ** MAP01: Frags 'a' lot | ||
+ | ** MAP05: Metallica | ||
+ | ** MAP08: Ocean Wave | ||
+ | * DM6: The Darkish zone ({{ig|id=9823}}) | ||
+ | * [[WadPtr]] | ||
+ | * [[Onslaunch]] ({{ig|id=9067}}) | ||
+ | * [[SMMU]] | ||
− | [[Category: | + | ===2000=== |
+ | * [[Execution DM]] ({{ig|id=10644}}) | ||
+ | ** MAP11: Nihilist | ||
+ | ** MAP14: Fast Frag 2000 1st Blood ''(with Luke Cama (Spike), [[Nick Baker (NiGHTMARE)]] and Schronzki)'' | ||
+ | ** MAP15: Fast Frag 2000 2nd Blood ''(with Luke Cama (Spike), Nick Baker (NiGHTMARE) and Schronzki)'' | ||
+ | |||
+ | ===2001=== | ||
+ | * [[10 Sectors Part 2]] ({{ig|id=11056}}) | ||
+ | ** [[MAP03 (10 Sectors Part 2)|MAP03]] | ||
+ | * Green fish status bar face replacement ({{ig|id=11279}}) | ||
+ | * [[BSP (node builder)|BSP]] (blockmap compression patch) | ||
+ | * [[Freedoom]] | ||
+ | |||
+ | ===2005=== | ||
+ | * Doom face -> Man ({{ig|id=13351}}) | ||
+ | * Fragglicution ({{ig|id=13346}}) | ||
+ | * [[LMPIT]] demo editor ({{ig|id=13510}}) | ||
+ | * [[Chocolate Doom]] | ||
+ | |||
+ | ===2006=== | ||
+ | * British Doom Localisation Patch ({{ig|id=14148}}) | ||
+ | * Binary ripple counter ({{ig|id=14480}}) | ||
+ | * Vanilla Batman Doom fix ({{ig|id=14658}}) | ||
+ | * The Ultimate WAD.BAT ({{ig|id=14666}}) | ||
+ | |||
+ | ===2007=== | ||
+ | * PC speaker sound effect format ({{ig|id=14832}}) | ||
+ | * External [[statistics driver]] ({{ig|id=15136}}) | ||
+ | |||
+ | ===2008=== | ||
+ | * bsdmidi ({{ig|id=15233}}) | ||
+ | * chex.exe dehacked patch ({{ig|id=15420}}) | ||
+ | |||
+ | ===2010=== | ||
+ | * French Doom translation ({{ig|id=16030}}) | ||
+ | * Doom 2 French Version binary patch ({{ig|id=16059}}) | ||
+ | * Freedoom leftovers ({{ig|id=16264}}) | ||
+ | |||
+ | ===2012=== | ||
+ | * Logitech Wingman Warrior external driver ({{ig|id=16832}}) | ||
+ | * Doom External Control API ({{ig|id=16596}}) | ||
+ | |||
+ | ===2013=== | ||
+ | * Computer Deathmatch 2.0 ({{ig|id=17129}}) | ||
+ | * Gravis Ultrasound patches ({{ig|id=17127}}) | ||
+ | |||
+ | ===2014=== | ||
+ | * DeathManager! v1.5 extra configs ({{ig|id=17490}}) | ||
+ | * Solo network driver ({{ig|id=17611}}) | ||
+ | |||
+ | ===2017=== | ||
+ | * [[Heretic Upstart Mapping Project]] ({{ig|id=18905}}) | ||
+ | ** E1M7: Courtyard of Elements | ||
+ | |||
+ | ===2018=== | ||
+ | * DMXGUS Gonna Give it to Ya ({{ig|id=19089}}) | ||
+ | * [[Game Engine Black Book: Doom]] (proofreader) | ||
+ | |||
+ | ===2019=== | ||
+ | * [[DEH 9000]] | ||
+ | * {{dwforums|109782|Heretic 4 Doom}} | ||
+ | * {{dwforums|108721|Minimalist IWAD}} | ||
+ | * {{dwforums|110970|Vanilla Utilities}} | ||
+ | * {{dwforums|102462|Vanilla Doom Smooth Weapons}} | ||
+ | |||
+ | ===2020=== | ||
+ | * The Modest Mapping Challenge ({{ig|id=19649}}) | ||
+ | ** MAP10: UAC Outpost 47 | ||
+ | |||
+ | == External links == | ||
+ | * [https://soulsphere.org/ Simon's website] | ||
+ | * [https://www.doomworld.com/22years/lifetime.php Espi Award dedication] | ||
+ | |||
+ | {{DEFAULTSORT:Howard, Simon}} | ||
+ | [[Category:Mappers]] | ||
+ | [[Category:Programmers]] | ||
+ | [[Category:Reverse engineers]] | ||
+ | [[Category:Espi award winners]] |
Revision as of 01:34, 18 February 2021
Simon Howard (alias Fraggle) is a programmer and level designer from England. He has contributed to many Doom projects over the years. At the 2015 Cacowards he became the recipient of the Espi Award for Lifetime Achievement.
Contents
History
Simon worked on several unreleased levels before forming Team Onslaught in 1997 with Tom Robinson (Mystican), Luke Cama (Spike) and Vincent Fong. While part of Team Onslaught, he developed a launcher called Onslaunch and contributed to the deathmatch megawads Decamatch and Decamatch 2. After Team Onslaught dissolved, he contributed to Execution DM along with several former Onslaught members.
Following the release of the Doom source, Simon created his own port, sfdoom, based on the DOS port of the source code by Chi Hoang. This work was later abandoned and he developed a new port, SMMU, based on the source code to MBF. As part of SMMU, he created a scripting language called FraggleScript. FraggleScript was later adopted in the PrBoom (until 2.3.1), Eternity, Doom Legacy and GZDoom source ports. Currently, Simon is working on Chocolate Doom, a source port that aims to emulate vanilla Doom as closely as possible.
In 2001, Simon took the lead role in the development of the Freedoom project, a project aiming to create a complete free IWAD file.
Community contributions
Simon has contributed to the Doom community in several ways. He was once an operator on several IRC channels; however he now only rarely uses IRC. He is a moderator on the Doomworld forums and a sysop on the Doom Wiki.
Body of work
1997
- Decamatch (Doomworld/idgames)
- MAP02: Bridges of Doom
- MAP05: Ziggurat
- MAP10: The Sewers (with Tom Robinson (Mystican), Luke Cama (Spike) and Vincent Fong (Vkiller))
1998
- Decamatch: II Annihilation (Doomworld/idgames)
- MAP01: Frags 'a' lot
- MAP05: Metallica
- MAP08: Ocean Wave
- DM6: The Darkish zone (Doomworld/idgames)
- WadPtr
- Onslaunch (Doomworld/idgames)
- SMMU
2000
- Execution DM (Doomworld/idgames)
- MAP11: Nihilist
- MAP14: Fast Frag 2000 1st Blood (with Luke Cama (Spike), Nick Baker (NiGHTMARE) and Schronzki)
- MAP15: Fast Frag 2000 2nd Blood (with Luke Cama (Spike), Nick Baker (NiGHTMARE) and Schronzki)
2001
- 10 Sectors Part 2 (Doomworld/idgames)
- Green fish status bar face replacement (Doomworld/idgames)
- BSP (blockmap compression patch)
- Freedoom
2005
- Doom face -> Man (Doomworld/idgames)
- Fragglicution (Doomworld/idgames)
- LMPIT demo editor (Doomworld/idgames)
- Chocolate Doom
2006
- British Doom Localisation Patch (Doomworld/idgames)
- Binary ripple counter (Doomworld/idgames)
- Vanilla Batman Doom fix (Doomworld/idgames)
- The Ultimate WAD.BAT (Doomworld/idgames)
2007
- PC speaker sound effect format (Doomworld/idgames)
- External statistics driver (Doomworld/idgames)
2008
- bsdmidi (Doomworld/idgames)
- chex.exe dehacked patch (Doomworld/idgames)
2010
- French Doom translation (Doomworld/idgames)
- Doom 2 French Version binary patch (Doomworld/idgames)
- Freedoom leftovers (Doomworld/idgames)
2012
- Logitech Wingman Warrior external driver (Doomworld/idgames)
- Doom External Control API (Doomworld/idgames)
2013
- Computer Deathmatch 2.0 (Doomworld/idgames)
- Gravis Ultrasound patches (Doomworld/idgames)
2014
- DeathManager! v1.5 extra configs (Doomworld/idgames)
- Solo network driver (Doomworld/idgames)
2017
- Heretic Upstart Mapping Project (Doomworld/idgames)
- E1M7: Courtyard of Elements
2018
- DMXGUS Gonna Give it to Ya (Doomworld/idgames)
- Game Engine Black Book: Doom (proofreader)
2019
2020
- The Modest Mapping Challenge (Doomworld/idgames)
- MAP10: UAC Outpost 47