Difference between revisions of "Sin City 2: The Satan Complex"
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− | '''Sin City 2: The Satan Complex''' is a single-level [[PWAD]] for [[Doom II]] and the [[ZDoom]] [[source port]] that was released on January 20, 2003 by [[Edward Cripps (Ed)]]. It uses the [[Adding custom music|music]] track "[[Category:Map pages without soundtrack information]]" | + | '''Sin City 2: The Satan Complex''' is a single-level [[PWAD]] for [[Doom II]] and the [[ZDoom]] [[source port]] that was released on January 20, 2003 by [[Edward Cripps (Ed)]]. It uses the [[Adding custom music|music]] track "[[Category:Map pages without soundtrack information]]", is the sequel to 2001's [[Sin City]], and was followed in 2008 by [[Sin City 3]]. |
== Walkthrough == | == Walkthrough == |
Revision as of 14:47, 10 August 2022
Sin City 2: The Satan Complex | |
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Author | Edward Cripps |
Port | ZDoom |
IWAD | Doom II |
Year | 2003 |
Link | Doomworld/idgames |
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
Sin City 2: The Satan Complex is a single-level PWAD for Doom II and the ZDoom source port that was released on January 20, 2003 by Edward Cripps (Ed). It uses the music track "", is the sequel to 2001's Sin City, and was followed in 2008 by Sin City 3.
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- Open the yellow door and open the southwest wall to get a backpack. (sector 159)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on August 8, 2022.
Statistics
Map data
Things | 441 |
Vertices | 7223* |
Linedefs | 6835 |
Sidedefs | 11134 |
Sectors | 1423 |
Things
This level contains the following numbers of things per skill level:
|
Technical information
Inspiration and development
Trivia
See also
Sources
External links
Sin City series |
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Sin City • Sin City 2 • Sin City 3 |