Difference between revisions of "Skulltag Online"

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'''Skulltag Online''' was a Skulltag launcher by [[Brad "Carnevil" Carney]], based on CodeImp's [[Doom Connector]], featuring a main chat lobby and virtual chatrooms. It lasted from May 29, 2005 to January 7, 2006. It was shut down due to excessive consumption of bandwidth and the lack of sufficient support for the service.
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'''SkullTag Online''' was a [[Skulltag]] launcher by [[Brad "Carnevil" Carney]], based on [[Pascal "CodeImp" vd Heiden]]'s [[Doom Connector]], featuring a main chat lobby and virtual chatrooms. It remained in service from May 29, 2005 to January 7, 2006. It was shut down due to excessive consumption of bandwidth and the lack of sufficient support for the service.
  
 
==Features==
 
==Features==
* [[Skulltag]] Game Launcher
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* [[Skulltag]] game launcher
* [[Client/server]] [[multiplayer]]. Join server-specific and player created rooms.
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* [[Client/server]] [[multiplayer]]. Join server-specific and player-created rooms.
* Peer-to-peer file transfer (For wads etc.)
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* Peer-to-peer file transfer (for WADs, etc.)
  
== ==
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[[Category:Multiplayer utilities]]
 
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[[Category:Skulltag]]
[[Category:Source_ports]]
 

Revision as of 23:02, 28 May 2012

SkullTag Online was a Skulltag launcher by Brad "Carnevil" Carney, based on Pascal "CodeImp" vd Heiden's Doom Connector, featuring a main chat lobby and virtual chatrooms. It remained in service from May 29, 2005 to January 7, 2006. It was shut down due to excessive consumption of bandwidth and the lack of sufficient support for the service.

Features