Difference between revisions of "Skulltag Online"
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− | ''' | + | '''SkullTag Online''' was a [[Skulltag]] launcher by [[Brad "Carnevil" Carney]], based on [[Pascal "CodeImp" vd Heiden]]'s [[Doom Connector]], featuring a main chat lobby and virtual chatrooms. It remained in service from May 29, 2005 to January 7, 2006. It was shut down due to excessive consumption of bandwidth and the lack of sufficient support for the service. |
==Features== | ==Features== | ||
− | * [[Skulltag]] | + | * [[Skulltag]] game launcher |
− | * [[Client/server]] [[multiplayer]]. Join server-specific and player created rooms. | + | * [[Client/server]] [[multiplayer]]. Join server-specific and player-created rooms. |
− | * Peer-to-peer file transfer ( | + | * Peer-to-peer file transfer (for WADs, etc.) |
− | + | [[Category:Multiplayer utilities]] | |
− | + | [[Category:Skulltag]] | |
− | [[Category: |
Revision as of 23:02, 28 May 2012
SkullTag Online was a Skulltag launcher by Brad "Carnevil" Carney, based on Pascal "CodeImp" vd Heiden's Doom Connector, featuring a main chat lobby and virtual chatrooms. It remained in service from May 29, 2005 to January 7, 2006. It was shut down due to excessive consumption of bandwidth and the lack of sufficient support for the service.
Features
- Skulltag game launcher
- Client/server multiplayer. Join server-specific and player-created rooms.
- Peer-to-peer file transfer (for WADs, etc.)