Difference between revisions of "SlaughterMAX"
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* {{maplinkgen|MAP29|Skindustrial Sector 04|SlaughterMAX}} by [[Spectre01]] | * {{maplinkgen|MAP29|Skindustrial Sector 04|SlaughterMAX}} by [[Spectre01]] | ||
* {{maplinkgen|MAP30|Bugger This|SlaughterMAX}} by [[Rob Young (RjY)]] | * {{maplinkgen|MAP30|Bugger This|SlaughterMAX}} by [[Rob Young (RjY)]] | ||
− | * {{maplinkgen|MAP31|Assassin's Greed|SlaughterMAX}} by | + | * {{maplinkgen|MAP31|Assassin's Greed|SlaughterMAX}} by [[Timothy Brown (MArt1And00m3r11339)]] |
* {{maplinkgen|MAP32|Power Overwhelming|SlaughterMAX}} by Killer5 | * {{maplinkgen|MAP32|Power Overwhelming|SlaughterMAX}} by Killer5 | ||
{{col-break|gap=5em}} | {{col-break|gap=5em}} |
Revision as of 06:15, 15 June 2022
SlaughterMAX | |
---|---|
Authors | Various |
Port | Boom-compatible |
IWAD | Doom II |
Year | 2020 |
Link | Doomworld/idgames |
SlaughterMAX is a January 2020 megawad and community project for Boom-compatible source ports. As the name suggests, it is comprised of slaughter maps, and each level comes with a demo file showing how to complete it on Ultra-Violence, which has been renamed to UV-MAX after the popular speedrunning category.
Content
Built-in demos
This WAD features three built-in demos. All require Doom II with a Boom-compatible v2.02 source port to view them. The demo levels are:
Demo | Level | Skill | Tics | Length |
---|---|---|---|---|
DEMO1 | MAP11: ritournelle | 2 | 4041 | 1:55.46 |
DEMO2 | MAP05: The Broken Machine | 2 | 1683 | 0:48.09 |
DEMO3 | MAP19: Last Light | 2 | 3942 | 1:52.63 |