Difference between revisions of "Slaughterfest 2012"

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===Levels===
 
===Levels===
 
* {{maplinkgen|MAP01|Exodus|Slaughterfest 2012}} by [[Matt Powell (cannonball)]], [[Zachary Stephens (Ribbiks)]] and [[j4rio]]
 
* {{maplinkgen|MAP01|Exodus|Slaughterfest 2012}} by [[Matt Powell (cannonball)]], [[Zachary Stephens (Ribbiks)]] and [[j4rio]]
* {{maplinkgen|MAP02|Cashews|Slaughterfest 2012}} by [[Michael Jurich (Death Egg)]]
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* {{maplinkgen|MAP02|Cashews|Slaughterfest 2012}} by [[Mars Jurich (Death Egg)]]
 
* {{maplinkgen|MAP03|Island of Mystery|Slaughterfest 2012}} by Zachary Stephens (Ribbiks)
 
* {{maplinkgen|MAP03|Island of Mystery|Slaughterfest 2012}} by Zachary Stephens (Ribbiks)
 
* {{maplinkgen|MAP04|Pure Hate|Slaughterfest 2012}} by [[Christian Lian (darkreaver)]]
 
* {{maplinkgen|MAP04|Pure Hate|Slaughterfest 2012}} by [[Christian Lian (darkreaver)]]

Revision as of 01:58, 30 March 2022

Slaughterfest 2012
Title screen
Authors Various
Port Boom-compatible
IWAD Doom II
Year 2013
Link Doomworld/idgames

Slaughterfest 2012 is a Boom-compatible megawad released in August 2013 consisting of 35 slaughter maps all designed to be played from a pistol start. It is the second megawad in the Slaughterfest series originally started by Sebastian Graham (General Rainbow Bacon) with Slaughterfest 2011, and received a sequel, Slaughterfest 3, in 2018.

Content

Custom weapon

The mod includes DEHACKED and sprite lumps that change the chainsaw into a red-tainted BFG9000 with infinite ammo.

External links