Difference between revisions of "Soldier (Blaster)"
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[[File:Eternal Zombieman Attack.jpg|thumb|right|300px|A zombieman takes aim at the player.]] | [[File:Eternal Zombieman Attack.jpg|thumb|right|300px|A zombieman takes aim at the player.]] | ||
{{monster versions|disambig={{thisisabout|monster|[[Doom Eternal]]}}|doom1=Zombieman|doom4=Possessed soldier}} | {{monster versions|disambig={{thisisabout|monster|[[Doom Eternal]]}}|doom1=Zombieman|doom4=Possessed soldier}} | ||
− | The '''soldier blaster''' is [[monster]] in [[Doom Eternal]], taking the place of the [[possessed soldier]] from [[Doom (2016)]]. It reprises its role as an armed [[former human]] for the first time in a main-series Doom game since [[Doom 64]], with a design heavily inspired by its appearance in that game (which was in turn directly based on the [[Zombieman|original]]). Like the possessed soldier before it, the soldier now attacks with a plasma-powered, projectile-based weapon which can either be fired off in single shots or charged up for a slower but more powerful blast. A version with a shield also exists, like the [[possessed security]], named [[Soldier (Shield)| | + | The '''soldier (blaster)''' is a [[monster]] in [[Doom Eternal]], taking the place of the [[possessed soldier]] from [[Doom (2016)]]. It reprises its role as an armed [[former human]] for the first time in a main-series Doom game since [[Doom 64]], with a design heavily inspired by its appearance in that game (which was in turn directly based on the [[Zombieman|original]]). Like the possessed soldier before it, the soldier now attacks with a plasma-powered, projectile-based weapon which can either be fired off in single shots or charged up for a slower but more powerful blast. A version with a shield also exists, like the [[possessed security]], named [[Soldier (Shield)|soldier (shield)]]. Like all monsters in the game, the soldier is highly mobile - he even has a jet booster which allows him to make high jumps. |
The soldier seems to retain even more intelligence than its forebears and speaks with others of its kind in a low-pitched demonic voice - this is similar to the radio chatter used by the likewise intelligent [[Z-Sec]]s of [[Doom 3]]. | The soldier seems to retain even more intelligence than its forebears and speaks with others of its kind in a low-pitched demonic voice - this is similar to the radio chatter used by the likewise intelligent [[Z-Sec]]s of [[Doom 3]]. | ||
− | ==Tactical | + | ==Tactical analysis== |
− | The soldier is faster and more aggressive than the basic zombie, and can deal fairly high damage with its charged shots. However, it is not much more durable than a zombie and can be staggered with a single point-blank shotgun blast. | + | The soldier is faster and more aggressive than the basic zombie, and can deal fairly high damage with its charged shots. However, it is not much more durable than a zombie, with 400 HP (150 staggered) and can be staggered with a single point-blank shotgun blast. |
==Glory kills== | ==Glory kills== | ||
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* The Doom Slayer grabs the soldier's right arm, breaks the bone and punches him in the face. | * The Doom Slayer grabs the soldier's right arm, breaks the bone and punches him in the face. | ||
* The Doom Slayer grabs hold of the soldier's left arm before stabbing him twice in the chest. | * The Doom Slayer grabs hold of the soldier's left arm before stabbing him twice in the chest. | ||
+ | * The Doom Slayer slices the soldier's legs off and stabs it once through the back with the Doom blade. | ||
==Lore== | ==Lore== | ||
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==Gallery== | ==Gallery== | ||
− | <gallery mode="nolines" widths=" | + | <gallery mode="nolines" widths="250px" heights="141px"> |
Eternal Zombieman Concept.jpg|Concept art. Note the Doom 64 zombieman sprite at upper left used as a design reference. | Eternal Zombieman Concept.jpg|Concept art. Note the Doom 64 zombieman sprite at upper left used as a design reference. | ||
viewersoldier1.jpg|As seen in the collectible viewer. | viewersoldier1.jpg|As seen in the collectible viewer. |
Latest revision as of 08:11, 23 September 2022
The soldier (blaster) is a monster in Doom Eternal, taking the place of the possessed soldier from Doom (2016). It reprises its role as an armed former human for the first time in a main-series Doom game since Doom 64, with a design heavily inspired by its appearance in that game (which was in turn directly based on the original). Like the possessed soldier before it, the soldier now attacks with a plasma-powered, projectile-based weapon which can either be fired off in single shots or charged up for a slower but more powerful blast. A version with a shield also exists, like the possessed security, named soldier (shield). Like all monsters in the game, the soldier is highly mobile - he even has a jet booster which allows him to make high jumps.
The soldier seems to retain even more intelligence than its forebears and speaks with others of its kind in a low-pitched demonic voice - this is similar to the radio chatter used by the likewise intelligent Z-Secs of Doom 3.
Tactical analysis[edit]
The soldier is faster and more aggressive than the basic zombie, and can deal fairly high damage with its charged shots. However, it is not much more durable than a zombie, with 400 HP (150 staggered) and can be staggered with a single point-blank shotgun blast.
Glory kills[edit]
- The Doom Slayer pulls back the soldier's head and then extends the Doom blade, allowing it to impale the soldier's skull through his mouth.
- The Doom Slayer can also use the Doom blade as a sword, decapitating the soldier with a single clean slice through the neck.
- The Doom Slayer grabs the soldier, turning him around before impaling the Doom blade through his eye.
- The Doom Slayer grabs the soldier's right arm, breaks the bone and punches him in the face.
- The Doom Slayer grabs hold of the soldier's left arm before stabbing him twice in the chest.
- The Doom Slayer slices the soldier's legs off and stabs it once through the back with the Doom blade.
Lore[edit]
As the name suggests, soldiers were originally human troops, possessed by the power of Hell and forced to turn on their former allies.
Gallery[edit]
Trivia[edit]
In noclip's Designing DOOM Eternal's New & Classic Demons video, the soldier is referred to as the 'hellified soldier', a name referenced by Hugo Martin.
Monsters from Doom Eternal | ||
---|---|---|
Fodder: | Gargoyle • Imp • Lost soul • Maykr drone • Mecha zombie • Soldier (Blaster) • Soldier (Shield) • Zombies | |
Heavy: | Arachnotron • Cacodemon • Carcass • Cyber-mancubus • Dread knight • Hell knight • Mancubus • Pain elemental • Pinky • Prowler • Revenant • Spectre • Whiplash | |
Super Heavy: | Arch-vile • Baron of Hell • Doom hunter • Marauder • Tyrant | |
Ambient: | Buff totem • Cueball • Tentacle | |
Bosses: | Gladiator • Icon of Sin • Khan Maykr | |
Mechanics: | Empowered demon • Gore nest • Kalibas | |
Expansion - The Ancient Gods, Part One | Expansion - The Ancient Gods, Part Two | |
Fodder: | Screecher • Stone imp • Riot soldier | |
Heavy: | Blood Maykr • Whiplash spectre | Cursed prowler |
Super Heavy: | Armored baron | |
Ambient: | Spirit • Turret | Demonic trooper |
Bosses: | Samur Maykr • Trial of Maligog | The Dark Lord |