View source for Sony PlayStation From DoomWiki.org ← Sony PlayStation You do not have permission to edit this page, for the following reason: This page has been protected to prevent editing or other actions. You can view and copy the source of this page. ==Enemies== A tougher type of [[spectre]], the [[nightmare spectre]], has been added. While the regular spectre looks like a partially invisible [[demon]], the nightmare spectre is subtractively blended, and is harder to kill due to having twice the hit points of an ordinary spectre. Demons, spectres and nightmare spectres can [[Monster infighting|infight]] each other in this game, as was possible in PC [[Versions of Doom and Doom II#v1.4|version 1.4]] and earlier. There is no [[arch-vile]] because the developers felt they could not do him justice on the PSX, because it had twice as many frames of animation as other monsters.<ref>[http://5years.doomworld.com/interviews/harryteasley/page3.shtml Harry Teasley interview at Doomworld]</ref> The [[final boss]] from Doom II is not in the game. As the corresponding secret maps are missing, the game lacks the [[Wolfenstein SS]] and [[Commander Keen]] enemies. As in the Jaguar port, enemies from Doom do different amounts of damage as compared to their PC counterparts. For example, a [[zombieman]]'s pistol shots can inflict up to 24 damage, as opposed to the normal maximum of 15. Some enemies are also referred to in slightly different terminology in the game's manual. Zombiemen, again as an example, are referred to as "former soldiers" rather than "former humans". This game's version of the [[revenant]] is considerably easier to tangle with than its PC counterpart; its running speed is approximately half normal, and is akin to a zombie's or [[imp|imp's]] pace. While it only fires homing missiles, the missiles are also slower and easier to avoid. Unlike the PC version, the [[Hell knight]] and baron of Hell monsters can infight in this game. Return to Sony PlayStation. Retrieved from "https://doomwiki.org/wiki/Sony_PlayStation"