Difference between revisions of "Spawn cube"

From DoomWiki.org

[unchecked revision][unchecked revision]
m (It seems capitalization in links does indeed matter.)
m
Line 4: Line 4:
 
While the targets may be at any elevation, the cubes themselves travel horizontally, due to the limits of the [[Doom rendering engine]]. It rotates slowly as it travels, and each face of the cube has a skull imprinted on it.
 
While the targets may be at any elevation, the cubes themselves travel horizontally, due to the limits of the [[Doom rendering engine]]. It rotates slowly as it travels, and each face of the cube has a skull imprinted on it.
  
When the cube reaches the target, it bursts into flame and vanishes, releasing a random  [[hellspawn]] (except a [[Spider Mastermind]] or [[Cyberdemon]].
+
When the cube reaches the target, it bursts into flame and vanishes, releasing a random  [[hellspawn]] (except a [[Spider Mastermind]] or [[Cyberdemon]]).
  
 
If the player is standing in the target zone when the cube impacts, a [[Telefrag]] results.  
 
If the player is standing in the target zone when the cube impacts, a [[Telefrag]] results.  

Revision as of 16:13, 21 October 2008

Spawn cube

A spawn cube is half of a pair of things that depend on each other to function. In this case, it is the spawn target. When the cube "launcher" comes out of its dormant state, the famous backwards message sounds, and the cube is launched towards one or more preset targets.

While the targets may be at any elevation, the cubes themselves travel horizontally, due to the limits of the Doom rendering engine. It rotates slowly as it travels, and each face of the cube has a skull imprinted on it.

When the cube reaches the target, it bursts into flame and vanishes, releasing a random hellspawn (except a Spider Mastermind or Cyberdemon).

If the player is standing in the target zone when the cube impacts, a Telefrag results.

The spawn cube sequence is part of the Final boss illusion, as it is set up to trick the player into thinking the boss's brain is ejecting the cubes.


See Also