User contributions
From DoomWiki.org
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- 11:07, 28 February 2024 (diff | hist) . . (+656) . . Id Anthology (copy info from versions page)
- 19:08, 5 January 2021 (diff | hist) . . (+464) . . N Embers of Armageddon (Created page with "{{stub}} '''Embers of Armageddon''' is a GZDoom-compatible mod first released on April 5, 2020 by DoomKrakken. It attempts to faithfully recreate the weapons, items, comba...")
- 18:41, 5 January 2021 (diff | hist) . . (+34) . . Icon of Party
- 17:36, 5 January 2021 (diff | hist) . . (+1,187) . . N Doom 4 Vanilla (Created page with "{{stub}} '''Doom 4 Vanilla''' is a Doom (2016)-inspired gameplay mod released by Phobos867 aka Noiser in 2019. It features redone graphics, sounds, music and enemies, alon...")
- 15:41, 5 January 2021 (diff | hist) . . (+3) . . Mega Man 8-Bit Deathmatch
- 11:54, 22 April 2019 (diff | hist) . . (+77) . . Doom II for Game Boy Advance
- 11:18, 21 April 2019 (diff | hist) . . (+734) . . Talk:Doom II for Game Boy Advance (current)
- 11:02, 21 April 2019 (diff | hist) . . (+253) . . Doom II for Game Boy Advance
- 16:47, 20 April 2019 (diff | hist) . . (+399) . . Super NES (→Details)
- 16:33, 20 April 2019 (diff | hist) . . (+106) . . Doom II for Game Boy Advance (→Differences from Doom for GBA)
- 14:59, 20 April 2019 (diff | hist) . . (+136) . . Doom (→History and development)
- 14:45, 20 April 2019 (diff | hist) . . (+82) . . Doom II for Game Boy Advance (→Differences from Doom for GBA)
- 11:34, 20 April 2019 (diff | hist) . . (+73) . . m Doom II for Game Boy Advance
- 11:16, 20 April 2019 (diff | hist) . . (-13) . . m Doom II for Game Boy Advance
- 11:09, 20 April 2019 (diff | hist) . . (+19) . . Doom II for Game Boy Advance (Nightmare! seems to affect wall textures exclusively)
- 10:23, 20 April 2019 (diff | hist) . . (+656) . . Doom for Game Boy Advance (→Differences from Jaguar)
- 09:07, 20 April 2019 (diff | hist) . . (-8) . . m Doom II for Game Boy Advance (→Differences from Doom for GBA)
- 08:47, 20 April 2019 (diff | hist) . . (+704) . . Doom II for Game Boy Advance
- 08:30, 20 April 2019 (diff | hist) . . (+144) . . N File:Doom2 GBA NM.png (Doom II GBA original resolution rendering quality comparison. Screenshot from VBA 1.8.0-beta3.) (current)
- 08:30, 20 April 2019 (diff | hist) . . (+144) . . N File:Doom2 GBA HMP.png (Doom II GBA original resolution rendering quality comparison. Screenshot from VBA 1.8.0-beta3.) (current)
- 19:29, 19 April 2019 (diff | hist) . . (+619) . . Doom II for Game Boy Advance (→Differences from Doom for GBA)
- 16:10, 19 April 2019 (diff | hist) . . (+113) . . Sony PlayStation
- 15:46, 19 April 2019 (diff | hist) . . (+91) . . Doom II for Game Boy Advance
- 15:27, 19 April 2019 (diff | hist) . . (+1,878) . . Doom II for Game Boy Advance
- 13:02, 19 April 2019 (diff | hist) . . (+391) . . Atari Jaguar (→Differences between the Jaguar and PC versions)
- 12:21, 19 April 2019 (diff | hist) . . (+212) . . Doom for Game Boy Advance (→Differences from Jaguar)
- 07:06, 17 April 2019 (diff | hist) . . (+74) . . Doom for Game Boy Advance (→External links)
- 07:45, 16 April 2019 (diff | hist) . . (+72) . . Doom II for Game Boy Advance (→External links)
- 05:32, 16 April 2019 (diff | hist) . . (-26) . . Talk:Doom II for Game Boy Advance (→Full extent of the armor bug)
- 05:16, 16 April 2019 (diff | hist) . . (+447) . . Talk:Doom II for Game Boy Advance
- 07:00, 24 February 2019 (diff | hist) . . (-42) . . DMX (→Other bugs)
- 13:49, 5 February 2015 (diff | hist) . . (+93) . . Duke Nukem 3D (→Impact on Doom)
- 13:38, 5 February 2015 (diff | hist) . . (0) . . Doom II for Game Boy Advance (→Differences from Doom for GBA: gba res correction)
- 13:33, 5 February 2015 (diff | hist) . . (0) . . m Mega Man 8-Bit Deathmatch
- 13:32, 5 February 2015 (diff | hist) . . (-81) . . Final Doom TNT music (rm redundant paragraph)
- 13:29, 5 February 2015 (diff | hist) . . (+111) . . The Plutonia Experiment
- 15:09, 3 February 2015 (diff | hist) . . (+7) . . Music
- 15:09, 3 February 2015 (diff | hist) . . (+67) . . Music
- 14:52, 3 February 2015 (diff | hist) . . (+178) . . TNT: Evilution
- 14:49, 3 February 2015 (diff | hist) . . (+6) . . Final Doom TNT music
- 14:48, 3 February 2015 (diff | hist) . . (+88) . . Final Doom TNT music
- 21:33, 19 January 2015 (diff | hist) . . (+6) . . m Final Doom
- 21:31, 19 January 2015 (diff | hist) . . (0) . . m Final Doom (PlayStation) (Undo revision 97457 by Asdfsfs (talk) ok, this probably makes more sense if considering the Master Levels maps)
- 21:29, 19 January 2015 (diff | hist) . . (0) . . m Final Doom (PlayStation)
- 19:39, 18 January 2015 (diff | hist) . . (0) . . Mega Man 8-Bit Deathmatch
- 19:36, 18 January 2015 (diff | hist) . . (+171) . . Talk:Sky never changes in Doom II (→Ports: new section)
- 07:33, 21 May 2014 (diff | hist) . . (+38) . . Eternal Doom
- 22:45, 7 March 2014 (diff | hist) . . (-2) . . m Mega Man 8-Bit Deathmatch
- 11:41, 7 March 2014 (diff | hist) . . (+491) . . User talk:Asdfsfs
- 07:24, 7 March 2014 (diff | hist) . . (-1) . . m Sony PlayStation (→Further differences between PlayStation and PC version)
- 07:16, 7 March 2014 (diff | hist) . . (+114) . . Sony PlayStation (the previous statement was sort of correct, PSX SPU has nothing to do with MIDI at all, it rather uses a tracker format. http://psx.rules.org/spu.txt)
- 19:04, 23 February 2014 (diff | hist) . . (+5) . . m Sony PlayStation
- 19:04, 23 February 2014 (diff | hist) . . (+2) . . Sony PlayStation (if anyone has all the details on this, feel free to add it in (different presets by level, etc))
- 12:50, 12 September 2013 (diff | hist) . . (+12) . . Samsara
- 17:08, 29 August 2013 (diff | hist) . . (+407) . . N Samsara (Created page with "{{stub}} '''Samsara''' is a modification for ZDoom and Zandronum by TerminusEst13. It features characters from many classic FPS games, with each having own weapons and ab...")
- 16:42, 20 July 2013 (diff | hist) . . (+281) . . Doom Wiki:Central Processing/2013 (→Asdfsfs got blocked by AbuseFilter?)
- 16:32, 20 July 2013 (diff | hist) . . (+97) . . DMX
- 16:29, 20 July 2013 (diff | hist) . . (+57) . . Brutal Doom
- 16:25, 20 July 2013 (diff | hist) . . (+225) . . Music
- 16:04, 20 July 2013 (diff | hist) . . (+51) . . Versions of Doom and Doom II
- 15:56, 20 July 2013 (diff | hist) . . (+33) . . m Sony PlayStation (→Gameplay)
- 15:45, 20 July 2013 (diff | hist) . . (+314) . . N Complex Doom (Created page with "{{stub}} '''Complex Doom''' (formely known as '''Replacements''') is a WAD for Zandronum by Daedalus. It features redone weapons, enemies, sounds and graphics. The most r...")
- 15:32, 5 July 2013 (diff | hist) . . (+32) . . m Super Skulltag
- 15:31, 5 July 2013 (diff | hist) . . (+217) . . N Super Skulltag (Created page with "{{stub}} '''Super Skulltag''' is a modification for Zandronum by Ænima and ALIENWolve. == External links == *[http://zandronum.com/forum/showthread.php?tid=231 Zandronum f...")
- 04:21, 26 June 2013 (diff | hist) . . (+455) . . N Deathrun (Created page with "{{stub}} '''Deathrun''' is a WAD for Zandronum by Josse and dj-jo. Upon start, an "Activator" is chosen; he is able to activate traps throughout the stages, while the rem...")
- 04:14, 26 June 2013 (diff | hist) . . (+1) . . m Icon of Party
- 07:30, 20 March 2013 (diff | hist) . . (-40) . . Doom95 (→Compatibility issues: XP still supports IPX)
- 04:19, 16 March 2013 (diff | hist) . . (+10) . . m Final Doom TNT music (or maybe not)
- 04:17, 16 March 2013 (diff | hist) . . (-10) . . m Final Doom TNT music (unstubbed)
- 04:16, 16 March 2013 (diff | hist) . . (-5) . . m Brutal Doom (unstubbed)
- 04:10, 16 March 2013 (diff | hist) . . (-9) . . m Chex Quest 3 (unstubbed)
- 03:25, 16 March 2013 (diff | hist) . . (+4) . . m Pistol start
- 03:19, 16 March 2013 (diff | hist) . . (-13) . . m Pistol start (copy editing)
- 03:06, 16 March 2013 (diff | hist) . . (-10) . . m Heretic ambient sound things (rm unnecessary spaces)
- 02:59, 16 March 2013 (diff | hist) . . (+9) . . m Sabbat Martyr Deathmatch
- 02:57, 16 March 2013 (diff | hist) . . (+97) . . m Icon of Party
- 02:01, 16 March 2013 (diff | hist) . . (+73) . . Sabbat Martyr Deathmatch
- 01:59, 16 March 2013 (diff | hist) . . (+258) . . N Sabbat Martyr Deathmatch (Created page with "'''Sabbat Martyr Deathmatch''' is a 42-level Megawad for Skulltag. Released in 2007, its development was lead by Brett "Mechadon" Harrell. =...")
- 01:50, 16 March 2013 (diff | hist) . . (+15) . . m Brutal Doom
- 01:43, 16 March 2013 (diff | hist) . . (+65) . . Mega Man 8-Bit Deathmatch
- 01:37, 16 March 2013 (diff | hist) . . (+92) . . m Shotgun Frenzy
- 23:38, 13 March 2013 (diff | hist) . . (-9) . . m PSP Legacy (unstubbed, not much more to add here)
- 14:26, 13 March 2013 (diff | hist) . . (-2) . . m Mega Man 8-Bit Deathmatch
- 14:25, 13 March 2013 (diff | hist) . . (+3) . . Mega Man 8-Bit Deathmatch (proper release date)
- 16:14, 14 November 2012 (diff | hist) . . (+35) . . m Doom 64
- 21:09, 13 November 2012 (diff | hist) . . (+84) . . The Plutonia Experiment
- 21:07, 13 November 2012 (diff | hist) . . (+93) . . TNT: Evilution
- 21:03, 13 November 2012 (diff | hist) . . (+70) . . Final Doom (→PlayStation version)
- 06:19, 29 June 2012 (diff | hist) . . (-3) . . m Stronghold: On the Edge of Chaos
- 19:52, 16 June 2012 (diff | hist) . . (0) . . Sony PlayStation
- 02:40, 16 June 2012 (diff | hist) . . (+55) . . Zandronum
- 02:29, 16 June 2012 (diff | hist) . . (+229) . . Skulltag
- 02:24, 16 June 2012 (diff | hist) . . (+97) . . Brad Carney (Carnevil)
- 23:21, 15 June 2012 (diff | hist) . . (-20) . . m Sony PlayStation (→Gameplay)
- 19:31, 15 June 2012 (diff | hist) . . (+2) . . m Sony PlayStation
- 19:28, 15 June 2012 (diff | hist) . . (-260) . . Sony PlayStation (→Levels)
- 19:02, 15 June 2012 (diff | hist) . . (-57) . . m Sony PlayStation
- 09:18, 22 April 2012 (diff | hist) . . (+38) . . m Doom 64
- 09:15, 22 April 2012 (diff | hist) . . (-11) . . m Doom 64
- 09:13, 22 April 2012 (diff | hist) . . (-271) . . Doom 64 (removed one thing that may be seen as biased (don't know if the color schemes were that darker...) , the other stuff is factually correct IMO)
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