User contributions
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- 13:35, 1 April 2017 (diff | hist) . . (+35) . . File:AncientAliens-Intermission.png (+cat Intermission screens) (current)
- 13:35, 1 April 2017 (diff | hist) . . (+35) . . File:Episode1 intermission.png (+cat Intermission screens)
- 13:34, 1 April 2017 (diff | hist) . . (+35) . . File:Episode2 intermission.png (+cat Intermission screens)
- 13:34, 1 April 2017 (diff | hist) . . (+35) . . File:Doom05map.png (+cat Intermission screens)
- 13:34, 1 April 2017 (diff | hist) . . (+35) . . File:Imscrngo.png (+cat Intermission screens)
- 13:33, 1 April 2017 (diff | hist) . . (+35) . . File:DTWID Episode3 intermission.png (+cat) (current)
- 13:33, 1 April 2017 (diff | hist) . . (+35) . . File:DTWID Episode2 intermission.png (+cat) (current)
- 13:33, 1 April 2017 (diff | hist) . . (+35) . . File:DTWID Episode1 intermission.png (+cat) (current)
- 13:32, 1 April 2017 (diff | hist) . . (+35) . . File:Coop.png (+cat)
- 13:32, 1 April 2017 (diff | hist) . . (+35) . . File:Imscrndm.png (+cat)
- 13:32, 1 April 2017 (diff | hist) . . (+35) . . File:Imscrn1p.png (+cat)
- 13:31, 1 April 2017 (diff | hist) . . (+98) . . N Category:Intermission screens (Created page with "The category lists all intermission screen images of Doom games and third-party PWADs.")
- 13:19, 1 April 2017 (diff | hist) . . (+107) . . N File:Strange-Aeons-title.png (Titlepic of Strange Aeons Category:Title screens)
- 04:25, 30 March 2017 (diff | hist) . . (+1) . . m MAP01 (Dystopia 3) (→Essentials: -contractions)
- 04:25, 30 March 2017 (diff | hist) . . (+1) . . m MAP02 (Dystopia 3) (→Walkthrough: +missing space before parenthesis)
- 16:00, 26 March 2017 (diff | hist) . . (+28) . . File:Jpcp-title-screen.png (cat: Title screens)
- 15:59, 26 March 2017 (diff | hist) . . (+164) . . N File:Jpcp-title-screen.png (The title screen (splash screen) of 2016 megawad Japanese Community Project.)
- 15:19, 21 March 2017 (diff | hist) . . (+1,240) . . Tech Gone Bad (→Areas / screenshots: Added screenshots)
- 15:09, 21 March 2017 (diff | hist) . . (+156) . . N File:E1m8b-surrounding-nukage-southwest.png (A screenshot of a 2016 level Tech Gone Bad by John Romero. Southern part of the surrounding pool.) (current)
- 15:09, 21 March 2017 (diff | hist) . . (+135) . . N File:E1m8b-red-key-room.png (A screenshot of a 2016 level Tech Gone Bad by John Romero. The red key room.) (current)
- 15:09, 21 March 2017 (diff | hist) . . (+136) . . N File:E1m8b-tunnels.png (A screenshot of a 2016 level Tech Gone Bad by John Romero. Tunnel with holes.) (current)
- 15:09, 21 March 2017 (diff | hist) . . (+135) . . N File:E1m8b-dark.png (A screenshot of a 2016 level Tech Gone Bad by John Romero. The darkest room.) (current)
- 15:09, 21 March 2017 (diff | hist) . . (+141) . . N File:E1m8b-secret-six.png (A screenshot of a 2016 level Tech Gone Bad by John Romero. Inside '''secret #6'''.) (current)
- 15:09, 21 March 2017 (diff | hist) . . (+157) . . N File:E1m8b-staircase.png (A screenshot of a 2016 level Tech Gone Bad by John Romero. Now approaching the three alcoves room.) (current)
- 15:09, 21 March 2017 (diff | hist) . . (+138) . . N File:E1m8b-central-nukage.png (A screenshot of a 2016 level Tech Gone Bad by John Romero. Central nukage area.) (current)
- 15:09, 21 March 2017 (diff | hist) . . (+160) . . N File:E1m8b-demon.png (A screenshot of a 2016 level Tech Gone Bad by John Romero. Hunting the demons behind the yellow door.) (current)
- 15:09, 21 March 2017 (diff | hist) . . (+157) . . N File:E1m8b-yellow-door.png (A screenshot of a 2016 level Tech Gone Bad by John Romero. Massive attack next to the yellow door.) (current)
- 15:09, 21 March 2017 (diff | hist) . . (+178) . . N File:E1m8b-penultimate-room.png (A screenshot of a 2016 level Tech Gone Bad by John Romero. The next-to-last (before the barons of Hell area) trap room.) (current)
- 15:09, 21 March 2017 (diff | hist) . . (+155) . . N File:E1m8b-maze.png (A screenshot of a 2016 level Tech Gone Bad by John Romero. Finding an exit in the computer maze.) (current)
- 15:09, 21 March 2017 (diff | hist) . . (+174) . . N File:E1m8b-final.png (A screenshot of a 2016 level Tech Gone Bad by John Romero. Mow down the barons of Hell to finish the Tech Gone Bad.) (current)
- 15:09, 21 March 2017 (diff | hist) . . (+160) . . N File:E1m8b-use-of-rocket-launcher.png (A screenshot of a 2016 level Tech Gone Bad by John Romero. Testing the found rocket launcher on imps.) (current)
- 15:09, 21 March 2017 (diff | hist) . . (+141) . . N File:E1m8b-computer-equipment.png (A screenshot of a 2016 level Tech Gone Bad by John Romero. Another equipment room.) (current)
- 15:08, 21 March 2017 (diff | hist) . . (+148) . . N File:E1m8b-yellow-keycard.png (A screenshot of a 2016 level Tech Gone Bad by John Romero. Yellow keycard now accessible.) (current)
- 15:08, 21 March 2017 (diff | hist) . . (+176) . . N File:E1m8b-separate-building.png (A screenshot of a 2016 level Tech Gone Bad by John Romero. Invading a computer equipment room in a separate building.) (current)
- 15:08, 21 March 2017 (diff | hist) . . (+145) . . N File:E1m8b-imp-pack.png (A screenshot of a 2016 level Tech Gone Bad by John Romero. Now killing a pack of imps.) (current)
- 15:08, 21 March 2017 (diff | hist) . . (+152) . . N File:E1m8b-blue-key-room.png (A screenshot of a 2016 level Tech Gone Bad by John Romero. Nukage room with the blue keycard.) (current)
- 15:08, 21 March 2017 (diff | hist) . . (+138) . . N File:E1m8b-blue-floored-room.png (A screenshot of a 2016 level Tech Gone Bad by John Romero. A blue floored room.) (current)
- 15:08, 21 March 2017 (diff | hist) . . (+156) . . N File:E1m8b-surrounding-nukage.png (A screenshot of a 2016 level Tech Gone Bad by John Romero. Northern part of the surrounding pool.) (current)
- 15:08, 21 March 2017 (diff | hist) . . (+146) . . N File:E1m8b-start.png (A screenshot of a 2016 level Tech Gone Bad by John Romero. The very start of the level.) (current)
- 14:20, 21 March 2017 (diff | hist) . . (+3) . . m Tech Gone Bad (→Secrets: Typo)
- 13:50, 20 March 2017 (diff | hist) . . (+998) . . Phobos Mission Control (→Areas / screenshots: Added screenshots)
- 13:49, 20 March 2017 (diff | hist) . . (+174) . . N File:E1m4b-computer-map.png (A screenshot of a 2016 level Phobos Mission Control by John Romero. A well-hidden computer area map (not a secret).) (current)
- 13:49, 20 March 2017 (diff | hist) . . (+164) . . N File:E1m4b-staircase.png (A screenshot of a 2016 level Phobos Mission Control by John Romero. Some of the impressing visual design.) (current)
- 13:49, 20 March 2017 (diff | hist) . . (+170) . . N File:E1m4b-killing-spree.png (A screenshot of a 2016 level Phobos Mission Control by John Romero. Implusively destroying everything on sight.) (current)
- 13:49, 20 March 2017 (diff | hist) . . (+158) . . N File:E1m4b-balconies.png (A screenshot of a 2016 level Phobos Mission Control by John Romero. Two balconies in the far north.) (current)
- 13:49, 20 March 2017 (diff | hist) . . (+151) . . N File:E1m4b-rocket-launcher.png (A screenshot of a 2016 level Phobos Mission Control by John Romero. Found a rocket launcher.) (current)
- 13:49, 20 March 2017 (diff | hist) . . (+172) . . N File:E1m4b-chainsaw.png (A screenshot of a 2016 level Phobos Mission Control by John Romero. Use of the chainsaw found in '''secret #2'''.) (current)
- 13:47, 20 March 2017 (diff | hist) . . (+225) . . N File:E1m4b-switch-three.png (A screenshot of a 2016 level Phobos Mission Control by John Romero. The very switch #3 behind (note you have to find the decently proper path in the maze to flip it).) (current)
- 13:47, 20 March 2017 (diff | hist) . . (+193) . . N File:E1m4b-number-three.png (A screenshot of a 2016 level Phobos Mission Control by John Romero. Number three on the floor (expressing you have to find switch #3).) (current)
- 13:46, 20 March 2017 (diff | hist) . . (+151) . . N File:E1m4b-computer-room.png (A screenshot of a 2016 level Phobos Mission Control by John Romero. Computer equipment room.) (current)
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