User contributions
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- 09:31, 24 August 2012 (diff | hist) . . (-8) . . MAP13: Suicidal Tendencies (Alien Vendetta)
- 13:55, 16 August 2012 (diff | hist) . . (-42) . . MAP12: Entropy (Alien Vendetta)
- 13:25, 16 August 2012 (diff | hist) . . (+966) . . MAP11: Nemesis (Alien Vendetta)
- 13:08, 16 August 2012 (diff | hist) . . (+1,132) . . MAP10: Toxic Touch (Alien Vendetta)
- 12:38, 16 August 2012 (diff | hist) . . (+1,267) . . MAP09: Castle Gardens (Alien Vendetta)
- 12:04, 16 August 2012 (diff | hist) . . (+935) . . MAP08: Beast Island (Alien Vendetta)
- 11:44, 16 August 2012 (diff | hist) . . (+879) . . MAP07: Showdown (Alien Vendetta)
- 11:23, 16 August 2012 (diff | hist) . . (+1,257) . . MAP06: Hillside Siege (Alien Vendetta)
- 10:59, 16 August 2012 (diff | hist) . . (+93) . . MAP04: Seclusion (Alien Vendetta) (thanks JT for pointing this out)
- 15:27, 15 August 2012 (diff | hist) . . (+630) . . Doom Wiki:Central Processing/2013 (→Once again with map data)
- 14:54, 15 August 2012 (diff | hist) . . (+1,087) . . MAP05: Crimson Tide (Alien Vendetta)
- 14:15, 15 August 2012 (diff | hist) . . (+1,211) . . MAP04: Seclusion (Alien Vendetta)
- 13:46, 15 August 2012 (diff | hist) . . (+1,279) . . MAP03: Cargo Depot (Alien Vendetta)
- 13:32, 15 August 2012 (diff | hist) . . (-9) . . m MAP02: Rusty Rage (Alien Vendetta)
- 13:31, 15 August 2012 (diff | hist) . . (-9) . . m MAP01: Sunset (Alien Vendetta)
- 13:08, 15 August 2012 (diff | hist) . . (+117) . . MAP02: Rusty Rage (Alien Vendetta)
- 12:50, 15 August 2012 (diff | hist) . . (0) . . MAP01: Sunset (Alien Vendetta) (→Speedrunning: missed out on this one)
- 12:36, 15 August 2012 (diff | hist) . . (-18) . . MAP01: Sunset (Alien Vendetta) (statictics, records update)
- 15:18, 13 August 2012 (diff | hist) . . (+178) . . User talk:Jartapran (→Screenshots)
- 13:33, 13 August 2012 (diff | hist) . . (+329) . . User talk:Jartapran (→Screenshots)
- 13:15, 13 August 2012 (diff | hist) . . (+1,261) . . Doom Wiki:Central Processing/2013 (→Once again with map data)
- 10:57, 11 August 2012 (diff | hist) . . (+555) . . Doom Wiki:Central Processing/2013 (→Once again with map data: new section)
- 13:41, 9 August 2012 (diff | hist) . . (+199) . . MAP21: One Flew Over The Caco's Nest (Alien Vendetta) (→Strategy: non-secret)
- 13:32, 9 August 2012 (diff | hist) . . (+206) . . N Talk:MAP24: Clandestine Complex (Alien Vendetta) (Hell of Flame)
- 13:27, 9 August 2012 (diff | hist) . . (+40) . . MAP24: Clandestine Complex (Alien Vendetta) (fixed own blunder)
- 13:21, 9 August 2012 (diff | hist) . . (+482) . . MAP24: Clandestine Complex (Alien Vendetta) (→Strategy: non-secret)
- 12:15, 9 August 2012 (diff | hist) . . (+346) . . N Talk:Text strings in Doom games (Created page with "This is useless. All string messages can be easily referenced in the sourcecode. One can go around creating a bunch of pages and simply dumping sources to them, it might look nea...")
- 11:26, 1 August 2012 (diff | hist) . . (-117) . . Chaingun (Undo revision 80941 by 50.138.213.207 (talk) 1. dubious, chaingunners fire theirs rambo-style; 2. no personal opinions please)
- 15:21, 31 July 2012 (diff | hist) . . (+193) . . Parameter (→-deathmatch: strange that this haven't been mentioned)
- 12:25, 31 July 2012 (diff | hist) . . (+141) . . MAP07: Showdown (Alien Vendetta) (non-secret)
- 12:20, 31 July 2012 (diff | hist) . . (+372) . . MAP08: Beast Island (Alien Vendetta) (non-secret)
- 10:56, 28 July 2012 (diff | hist) . . (+376) . . Talk:Mancubus fireball clipping (→Source code: new section)
- 11:10, 18 July 2012 (diff | hist) . . (+769) . . Talk:Monster behavior (→Monster movement: new section)
- 11:10, 10 July 2012 (diff | hist) . . (+135) . . Berserk (→Notes: info about FF_FULLBRIGHT)
- 12:13, 2 July 2012 (diff | hist) . . (+216) . . Blood (some technical info)
- 17:49, 12 June 2012 (diff | hist) . . (+424) . . User talk:Gez (→Demon speed bug: new section)
- 11:30, 12 June 2012 (diff | hist) . . (+257) . . Talk:Quantum lost soul (→Rewrite: new section) (current)
- 11:13, 12 June 2012 (diff | hist) . . (+30) . . Demon speed bug
- 11:10, 12 June 2012 (diff | hist) . . (+1,451) . . Talk:Demon speed bug
- 19:39, 11 June 2012 (diff | hist) . . (+1,829) . . N Talk:Demon speed bug (Created page with "That's one pretty odd bug. Methinks the offending code is around here somewhere: <br>(from g_game.c:1422) if (fastparm || (skill == sk_nightmare && gameskill != sk_nightmare)...")
- 14:48, 11 June 2012 (diff | hist) . . (+165) . . Engine bug
- 06:42, 9 June 2012 (diff | hist) . . (+126) . . Trivia
- 14:39, 15 May 2012 (diff | hist) . . (+445) . . Talk:Partial invisibility effect (→Fuzz effect and PLAYPAL: new section)
- 07:48, 9 May 2012 (diff | hist) . . (+79) . . Static limits (→Sources: added link)
- 07:38, 9 May 2012 (diff | hist) . . (+236) . . Ghost monster (→All-ghosts effect: elaborated a bit)
- 07:00, 9 May 2012 (diff | hist) . . (+215) . . Talk:Ghost monster (→Another example: new section)
- 09:44, 27 April 2012 (diff | hist) . . (+136) . . Skill level (→Doom 3 skill levels)
- 08:30, 24 March 2012 (diff | hist) . . (-36) . . Revenant (→Combat characteristics)
- 08:22, 24 March 2012 (diff | hist) . . (+441) . . Demon (→Tactical analysis)
- 07:56, 24 March 2012 (diff | hist) . . (-319) . . Monster (NPOV and removed strong laguage)
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