Changes related to "E1M2: Central Computing (Double Impact)"

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Show new changes starting from 22:54, 28 November 2022
   
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26 November 2022

 m   07:39  Deathmatch start‎ (diff | hist) . . (-38). . Xymph (talk | contribs) (rm class to reduce vertical space)

22 November 2022

     09:59 (Deletion log) . . Quasar (talk | contribs) changed visibility of a revision on page Ammo: content hidden and edit summary hidden ‎(Just garbage)
     09:55  Ammo‎‎ (2 changes | history) . . (0). . [45.138.16.132‎; Xymph‎]
      09:55 (cur | prev) . . (+1,827). . Xymph (talk | contribs) (Rejected the last text change (by 45.138.16.132) and restored revision 311394 by Xymph - vandalism)
      09:54 (cur | prev) . . (-1,827). . 45.138.16.132 (talk) (edit summary removed)

19 November 2022

     17:55  Chainsaw‎‎ (2 changes | history) . . (+979). . [Quasar‎ (2×)]
      17:55 (cur | prev) . . (+250). . Quasar (talk | contribs) (Inspiration and development: +0.3 early pickup sprite)
      17:46 (cur | prev) . . (+729). . Quasar (talk | contribs) (Insp & dev)

10 November 2022

     07:09  E1M8: Launch Bay (Double Impact)‎ (diff | hist) . . (+2,892). . Gauss (talk | contribs) (Add walkthrough. I note that the bug being described is not specific to this level, but a general glitch with Tag 666.)

8 November 2022

     15:26  E1M7: Waste Treatment (Double Impact)‎ (diff | hist) . . (+6,195). . Gauss (talk | contribs) (Add walkthrough)

5 November 2022

     16:17  E1M6: Command Center (Double Impact)‎ (diff | hist) . . (+3,902). . Gauss (talk | contribs) (Add walkthrough. The red key can be bypassed.)

3 November 2022

     17:00  E1M5: Engineering Station (Double Impact)‎ (diff | hist) . . (+3,002). . Gauss (talk | contribs) (Add walkthrough)

2 November 2022

     07:55  Imp‎‎ (2 changes | history) . . (+649). . [Xymph‎ (2×)]
      07:55 (cur | prev) . . (+161). . Xymph (talk | contribs) (Data: add projectile flags)
      07:07 (cur | prev) . . (+488). . Xymph (talk | contribs) (Data: update data tables)

1 November 2022

     16:18  Spectre‎ (diff | hist) . . (+349). . Xymph (talk | contribs) (Data: update data tables)
     16:16  Demon‎ (diff | hist) . . (+345). . Xymph (talk | contribs) (Data: update data tables)
     16:06  Shotgun guy‎‎ (2 changes | history) . . (+440). . [Xymph‎ (2×)]
 m    16:06 (cur | prev) . . (+4). . Xymph (talk | contribs) (Data: +wl)
      10:30 (cur | prev) . . (+436). . Xymph (talk | contribs) (Data: update data tables)
     16:05  Zombieman‎‎ (2 changes | history) . . (+436). . [Xymph‎ (2×)]
 m    16:05 (cur | prev) . . (+4). . Xymph (talk | contribs) (Data: +wl)
      10:22 (cur | prev) . . (+432). . Xymph (talk | contribs) (Data: update data tables)
     13:25  E1M4: Hydroponic Facility (Double Impact)‎ (diff | hist) . . (+2,380). . Gauss (talk | contribs) (Add walkthrough)
     11:55  E1M8: Launch Bay (Double Impact)‎ (diff | hist) . . (+104). . Diabolución (talk | contribs) (Bugs: Add the reason.)

30 October 2022

     12:29  E1M9: Operations (Double Impact)‎ (diff | hist) . . (+3,975). . Gauss (talk | contribs) (Add walkthrough)