Spectre (Doom Eternal)

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The Spectre in the codex
This article is about the monster in Doom Eternal. For the enemy from Strife, see Spectre (Strife). For other games, see:

The spectre is an enemy featured in Doom Eternal, returning from Doom (2016).

Just like its appearances in past games in the Doom franchise, the spectre is identical to the pinky enemy except the fact that it's transparent. It acts just like the pinky, charging forward to attack before stopping, turning to face the player again, and charging again. And like the pinky, its head is extremely durable while its tail is extremely vulnerable, and a direct Blood Punch from either the front or back will instantly kill it. The spectre cannot be targeted by the lock-on modification to the rocket launcher unless it is frozen with the ice bomb.

Codex Entry

"Born from an ancient screed of forbidden psychomancy, it was by the tometic inscriptions of the occultic Six Sealed Eyes that the Spectre was made manifest. Divined in desecrated ruins untouched by light for an eternity, warlocks of an abandoned sovereign house unearthed the verboten scripture, seeking rebellion by means of black magick against the rule of the infernal Archdemons. By way of sorcery were numerous abominations and ungodly forms brought forth into the hellscape - among them, the Spectre; ethereal amalgam of the Pinky. For their role in these miscreations, the Archdemons would enact as retribution against its insurgents an unspeakable punishment, a decree of suffering that would be without end."
― Codex

Gallery