Difference between revisions of "Speed of Doom"
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− | {{ | + | {{wad |
− | + | |authors=Josh Sealy, Darkwave0000 | |
− | '''Speed of Doom''' is a 2010 [[megawad]] by Josh Sealy (Joshy) and Darkwave0000, which requires a [[Boom]]-compatible [[ | + | |port=Boom-compatible |
+ | |type=m | ||
+ | |iwad=Doom II | ||
+ | |year=2010 | ||
+ | |screenshot=Speed of Doom title.png | ||
+ | |link={{ig|id=16040}} | ||
+ | |caco=17 | ||
+ | }} | ||
+ | '''Speed of Doom''' is a 2010 [[megawad]] by [[Josh Sealy (Joshy)]] and Darkwave0000, which requires a [[Boom]]-compatible [[source port]] to play. It features 33 levels, including one level accessible only through cheating, inspired by [[The Plutonia Experiment|Plutonia]], [[Plutonia 2]], [[Hell Revealed]], [[Hell Revealed II]], [[Alien Vendetta]], [[Kama Sutra]], [[Scythe]] and [[Scythe 2]]. | ||
The bulk of the soundtrack was composed by [[Stuart Rynn (Forty-Two)|Stuart Rynn]], although five tracks were contributed by [[James Paddock (Jimmy)|James Paddock]], and 14 other tracks were taken from various sources. | The bulk of the soundtrack was composed by [[Stuart Rynn (Forty-Two)|Stuart Rynn]], although five tracks were contributed by [[James Paddock (Jimmy)|James Paddock]], and 14 other tracks were taken from various sources. | ||
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The end of a map often looks like the beginning of the next one, likely to create a continuous feel throughout the whole megawad. | The end of a map often looks like the beginning of the next one, likely to create a continuous feel throughout the whole megawad. | ||
− | == Maps == | + | == Content == |
− | + | {{col-begin|width=auto}} | |
+ | {{col-break|width=30%}} | ||
+ | === Maps === | ||
* [[MAP01: First Blood (Speed of Doom)|MAP01: First Blood]] | * [[MAP01: First Blood (Speed of Doom)|MAP01: First Blood]] | ||
* [[MAP02: Mysterious Cove (Speed of Doom)|MAP02: Mysterious Cove]] | * [[MAP02: Mysterious Cove (Speed of Doom)|MAP02: Mysterious Cove]] | ||
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* [[MAP33: Descent to Nowhere (Speed of Doom)|MAP33: Descent to Nowhere]] | * [[MAP33: Descent to Nowhere (Speed of Doom)|MAP33: Descent to Nowhere]] | ||
− | + | {{col-break|gap=5em}} | |
− | ==Soundtrack== | + | === Soundtrack === |
*MAP01: "Surface" by Stuart Rynn (stewboy) | *MAP01: "Surface" by Stuart Rynn (stewboy) | ||
*MAP02: MIDI version of "The Library" from ''{{wp|Resident Evil 2}}'' by Masami Ueda, sequenced by aNti MaN | *MAP02: MIDI version of "The Library" from ''{{wp|Resident Evil 2}}'' by Masami Ueda, sequenced by aNti MaN | ||
− | *MAP03: "Coldwires" by Stuart Rynn | + | *MAP03: "Coldwires" by Stuart Rynn |
*MAP04: "Gluestar" by Darkwave0000 | *MAP04: "Gluestar" by Darkwave0000 | ||
*MAP05: "Warsword" by James Paddock | *MAP05: "Warsword" by James Paddock | ||
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*MAP10: "MUS_E1M6" from ''[[Heretic]]'' by [[Kevin Schilder]] | *MAP10: "MUS_E1M6" from ''[[Heretic]]'' by [[Kevin Schilder]] | ||
*MAP11: "Techno Ownage" by James Paddock | *MAP11: "Techno Ownage" by James Paddock | ||
+ | |||
*MAP12: "MUS_E1M1" from ''Heretic'' by Kevin Schilder | *MAP12: "MUS_E1M1" from ''Heretic'' by Kevin Schilder | ||
*MAP13: "Waiting For Romero to Play" from ''[[Doom II]]'' by [[Bobby Prince]] | *MAP13: "Waiting For Romero to Play" from ''[[Doom II]]'' by [[Bobby Prince]] | ||
− | *MAP14: MIDI version of "The Midnight Carnival" from ''{{wp|Guilty Gear | + | *MAP14: MIDI version of "The Midnight Carnival" from ''{{wp|Guilty Gear X2}}'' by Daisuke Ishiwatari, sequenced by Solis |
*MAP15: "Wash" by Stuart Rynn | *MAP15: "Wash" by Stuart Rynn | ||
*MAP16: "Getaway" by Stuart Rynn | *MAP16: "Getaway" by Stuart Rynn | ||
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*MAP19: MIDI version of "Eruyt Village" from ''{{wp|Final Fantasy XII}}'' by Hitoshi Sakamoto, sequenced by Thomas Christensen | *MAP19: MIDI version of "Eruyt Village" from ''{{wp|Final Fantasy XII}}'' by Hitoshi Sakamoto, sequenced by Thomas Christensen | ||
*MAP20: "MUS_E1M4" from ''Heretic'' by Kevin Schilder | *MAP20: "MUS_E1M4" from ''Heretic'' by Kevin Schilder | ||
+ | |||
*MAP21: "Lava's Edge" by Stuart Rynn | *MAP21: "Lava's Edge" by Stuart Rynn | ||
*MAP22: "Sign of Evil" from ''[[Doom]]'' by Bobby Prince | *MAP22: "Sign of Evil" from ''[[Doom]]'' by Bobby Prince | ||
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*MAP29: "Unknown Organism" by James Paddock | *MAP29: "Unknown Organism" by James Paddock | ||
*MAP30: "Baron's Province" by James Paddock | *MAP30: "Baron's Province" by James Paddock | ||
+ | |||
*MAP31: "Stars" by Stuart Rynn | *MAP31: "Stars" by Stuart Rynn | ||
*MAP32: "Egypt" by Stuart Rynn | *MAP32: "Egypt" by Stuart Rynn | ||
+ | |||
*MAP33: "Jail Break" by Stuart Rynn | *MAP33: "Jail Break" by Stuart Rynn | ||
+ | {{col-end}} | ||
+ | |||
+ | == Speedrunning == | ||
+ | ===Current records=== | ||
+ | The records for Speed of Doom at the [http://doomedsda.us Doomed Speed Demos Archive] are: | ||
+ | {| {{prettytable}} | ||
+ | !Run||Time||Player||Date||File||Notes | ||
+ | |- | ||
+ | | || || || || || | ||
+ | |} | ||
+ | |||
+ | ''Last updated on June 19, 2013.'' | ||
+ | |||
+ | ===Multiplayer records=== | ||
+ | {| {{prettytable}} | ||
+ | !|Run||Time||Players||Date||File||Notes | ||
+ | |- | ||
+ | | || || || || || | ||
+ | |} | ||
+ | |||
+ | ''Last updated on June 19, 2013.'' | ||
+ | |||
+ | ===Miscellaneous demos=== | ||
+ | {| {{prettytable}} | ||
+ | !|Run||Time||Player||Date||File||Notes | ||
+ | |- | ||
+ | |[[UV speed|UV run]] [[TAS]]||25:56||[[Boris Klimeš (dew)]]||2010-09-21||[http://doomedsda.us/lmps/1258/2/30sdx2556.zip 30sdx2556.zip]|| | ||
+ | |} | ||
+ | |||
+ | ''Last updated on June 19, 2013.'' | ||
== External links == | == External links == | ||
− | + | * {{idgames|id=16040}} | |
− | * {{idgames|id=16040| | + | * {{dsda|id=1258}} |
− | * | + | * {{dwforums|id=45138|title=Speed of Doom thread}} on [[Doomworld forums]] |
− | |||
− | |||
− | |||
− |
Revision as of 10:42, 5 April 2017
Speed of Doom | |
---|---|
Authors | Josh Sealy, Darkwave0000 |
Port | Boom-compatible |
IWAD | Doom II |
Year | 2010 |
Link | Doomworld/idgames |
Speed of Doom is a 2010 megawad by Josh Sealy (Joshy) and Darkwave0000, which requires a Boom-compatible source port to play. It features 33 levels, including one level accessible only through cheating, inspired by Plutonia, Plutonia 2, Hell Revealed, Hell Revealed II, Alien Vendetta, Kama Sutra, Scythe and Scythe 2.
The bulk of the soundtrack was composed by Stuart Rynn, although five tracks were contributed by James Paddock, and 14 other tracks were taken from various sources.
The end of a map often looks like the beginning of the next one, likely to create a continuous feel throughout the whole megawad.
Contents
Content
Maps
|
Soundtrack
|
Speedrunning
Current records
The records for Speed of Doom at the Doomed Speed Demos Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
Last updated on June 19, 2013.
Multiplayer records
Run | Time | Players | Date | File | Notes |
---|---|---|---|---|---|
Last updated on June 19, 2013.
Miscellaneous demos
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV run TAS | 25:56 | Boris Klimeš (dew) | 2010-09-21 | 30sdx2556.zip |
Last updated on June 19, 2013.
External links
- Speed of Doom at Doomworld/idgames
- Speed of Doom (archived 🏛) at the Doomed Speed Demos Archive
- Speed of Doom thread on Doomworld forums