Difference between revisions of "Speed of Doom"

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{{stub}}
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{{wad
 
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|authors=Josh Sealy, Darkwave0000
'''Speed of Doom''' is a 2010 [[megawad]] by Josh Sealy (Joshy) and Darkwave0000, which requires a [[Boom]]-compatible [[source ports|source port]] to play.  It features 33 levels, including one level accessible only through cheating, inspired by [[The Plutonia Experiment|Plutonia]], [[Plutonia 2]], [[Hell Revealed]], [[Hell Revealed II]], [[Alien Vendetta]], [[Kama Sutra]], [[Scythe]] and [[Scythe 2]].
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|port=Boom-compatible
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|type=m
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|iwad=Doom II
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|year=2010
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|screenshot=Speed of Doom title.png
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|link={{ig|id=16040}}
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|caco=17
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}}
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'''Speed of Doom''' is a 2010 [[megawad]] by [[Josh Sealy (Joshy)]] and Darkwave0000, which requires a [[Boom]]-compatible [[source port]] to play.  It features 33 levels, including one level accessible only through cheating, inspired by [[The Plutonia Experiment|Plutonia]], [[Plutonia 2]], [[Hell Revealed]], [[Hell Revealed II]], [[Alien Vendetta]], [[Kama Sutra]], [[Scythe]] and [[Scythe 2]].
  
 
The bulk of the soundtrack was composed by [[Stuart Rynn (Forty-Two)|Stuart Rynn]], although five tracks were contributed by [[James Paddock (Jimmy)|James Paddock]], and 14 other tracks were taken from various sources.
 
The bulk of the soundtrack was composed by [[Stuart Rynn (Forty-Two)|Stuart Rynn]], although five tracks were contributed by [[James Paddock (Jimmy)|James Paddock]], and 14 other tracks were taken from various sources.
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The end of a map often looks like the beginning of the next one, likely to create a continuous feel throughout the whole megawad.
 
The end of a map often looks like the beginning of the next one, likely to create a continuous feel throughout the whole megawad.
  
== Maps ==
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== Content ==
 
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{{col-begin|width=auto}}
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{{col-break|width=30%}}
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=== Maps ===
 
* [[MAP01: First Blood (Speed of Doom)|MAP01: First Blood]]
 
* [[MAP01: First Blood (Speed of Doom)|MAP01: First Blood]]
 
* [[MAP02: Mysterious Cove (Speed of Doom)|MAP02: Mysterious Cove]]
 
* [[MAP02: Mysterious Cove (Speed of Doom)|MAP02: Mysterious Cove]]
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* [[MAP33: Descent to Nowhere (Speed of Doom)|MAP33: Descent to Nowhere]]
 
* [[MAP33: Descent to Nowhere (Speed of Doom)|MAP33: Descent to Nowhere]]
  
 
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{{col-break|gap=5em}}
==Soundtrack==
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=== Soundtrack ===
 
*MAP01: "Surface" by Stuart Rynn (stewboy)
 
*MAP01: "Surface" by Stuart Rynn (stewboy)
 
*MAP02: MIDI version of "The Library" from ''{{wp|Resident Evil 2}}'' by Masami Ueda, sequenced by aNti MaN
 
*MAP02: MIDI version of "The Library" from ''{{wp|Resident Evil 2}}'' by Masami Ueda, sequenced by aNti MaN
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*MAP10: "MUS_E1M6" from ''[[Heretic]]'' by [[Kevin Schilder]]
 
*MAP10: "MUS_E1M6" from ''[[Heretic]]'' by [[Kevin Schilder]]
 
*MAP11: "Techno Ownage" by James Paddock
 
*MAP11: "Techno Ownage" by James Paddock
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*MAP12: "MUS_E1M1" from ''Heretic'' by Kevin Schilder
 
*MAP12: "MUS_E1M1" from ''Heretic'' by Kevin Schilder
 
*MAP13: "Waiting For Romero to Play" from ''[[Doom II]]'' by [[Bobby Prince]]
 
*MAP13: "Waiting For Romero to Play" from ''[[Doom II]]'' by [[Bobby Prince]]
*MAP14: MIDI version of "The Midnight Carnival" from ''{{wp|Guilty Gear XX}}'' by Daisuke Ishiwatari, sequenced by Solis
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*MAP14: MIDI version of "The Midnight Carnival" from ''{{wp|Guilty Gear X2}}'' by Daisuke Ishiwatari, sequenced by Solis
 
*MAP15: "Wash" by Stuart Rynn
 
*MAP15: "Wash" by Stuart Rynn
 
*MAP16: "Getaway" by Stuart Rynn
 
*MAP16: "Getaway" by Stuart Rynn
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*MAP19: MIDI version of "Eruyt Village" from ''{{wp|Final Fantasy XII}}'' by Hitoshi Sakamoto, sequenced by Thomas Christensen
 
*MAP19: MIDI version of "Eruyt Village" from ''{{wp|Final Fantasy XII}}'' by Hitoshi Sakamoto, sequenced by Thomas Christensen
 
*MAP20: "MUS_E1M4" from ''Heretic'' by Kevin Schilder
 
*MAP20: "MUS_E1M4" from ''Heretic'' by Kevin Schilder
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*MAP21: "Lava's Edge" by Stuart Rynn
 
*MAP21: "Lava's Edge" by Stuart Rynn
 
*MAP22: "Sign of Evil" from ''[[Doom]]'' by Bobby Prince
 
*MAP22: "Sign of Evil" from ''[[Doom]]'' by Bobby Prince
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*MAP29: "Unknown Organism" by James Paddock
 
*MAP29: "Unknown Organism" by James Paddock
 
*MAP30: "Baron's Province" by James Paddock
 
*MAP30: "Baron's Province" by James Paddock
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*MAP31: "Stars" by Stuart Rynn
 
*MAP31: "Stars" by Stuart Rynn
 
*MAP32: "Egypt" by Stuart Rynn
 
*MAP32: "Egypt" by Stuart Rynn
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*MAP33: "Jail Break" by Stuart Rynn
 
*MAP33: "Jail Break" by Stuart Rynn
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{{col-end}}
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== Speedrunning ==
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===Current records===
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The records for Speed of Doom at the [http://doomedsda.us Doomed Speed Demos Archive] are:
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{| {{prettytable}}
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!Run||Time||Player||Date||File||Notes
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|-
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| || || || || ||
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|}
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''Last updated on June 19, 2013.''
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===Multiplayer records===
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{| {{prettytable}}
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!|Run||Time||Players||Date||File||Notes
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|-
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| || || || || ||
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|}
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''Last updated on June 19, 2013.''
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===Miscellaneous demos===
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{| {{prettytable}}
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!|Run||Time||Player||Date||File||Notes
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|-
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|[[UV speed|UV run]] [[TAS]]||25:56||[[Boris Klimeš (dew)]]||2010-09-21||[http://doomedsda.us/lmps/1258/2/30sdx2556.zip 30sdx2556.zip]||
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|}
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''Last updated on June 19, 2013.''
  
 
== External links ==
 
== External links ==
 
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* {{idgames|id=16040}}
* {{idgames|id=16040|Speed of Doom}}
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* {{dsda|id=1258}}
* [http://www.doomworld.com/vb/wads-mods/45138-speed-of-doom-megawad-project-fixed-released/ Speed of Doom thread] on [[Doomworld forums]]
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* {{dwforums|id=45138|title=Speed of Doom thread}} on [[Doomworld forums]]
[[category:Megawads]]
 
[[category:2010 WADs]]
 
[[category:PWADs by name]]
 
[[Category:Cacoward winners]]
 

Revision as of 10:42, 5 April 2017

Speed of Doom
Title screen
Authors Josh Sealy, Darkwave0000
Port Boom-compatible
IWAD Doom II
Year 2010
Link Doomworld/idgames

Speed of Doom is a 2010 megawad by Josh Sealy (Joshy) and Darkwave0000, which requires a Boom-compatible source port to play. It features 33 levels, including one level accessible only through cheating, inspired by Plutonia, Plutonia 2, Hell Revealed, Hell Revealed II, Alien Vendetta, Kama Sutra, Scythe and Scythe 2.

The bulk of the soundtrack was composed by Stuart Rynn, although five tracks were contributed by James Paddock, and 14 other tracks were taken from various sources.

The end of a map often looks like the beginning of the next one, likely to create a continuous feel throughout the whole megawad.

Content

Speedrunning

Current records

The records for Speed of Doom at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes

Last updated on June 19, 2013.

Multiplayer records

Run Time Players Date File Notes

Last updated on June 19, 2013.

Miscellaneous demos

Run Time Player Date File Notes
UV run TAS 25:56 Boris Klimeš (dew) 2010-09-21 30sdx2556.zip

Last updated on June 19, 2013.

External links