Difference between revisions of "Spiked gauntlets"
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m (Ryan W moved page Spiked Gauntlets to Spiked gauntlets: capitalization convention... there may be more of these)
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Latest revision as of 19:36, 3 September 2020
The Spiked Gauntlets are the first of four weapons used by Baratus the Fighter in Hexen and are available from the start of the game. They are a pair of heavy, metallic gauntlets with spikes on the knuckles used to beat down enemies at melee range. The spiked gauntlets deal the most damage of Hexen's starting weapons, able to kill an Ettin with three hits and even gibbing it on rare occasions. If three consecutive punches connect with a target, the third punch will be slower and deal double damage. When a punch fails to connect, or strikes a wall, the counter is reset. The three hits need not be in quick succession, however, and can be spread across multiple enemies or objects.
Although they have decent attack power and attack rate, once Timon's Axe becomes available, the gauntlets are reduced to an ammo conservation role, as the axe fills the same niche in the arsenal and, when powered, is as good or superior in all regards except for mana usage.
|Spiked Gauntlets data|
Doubled on third consecutive hit
|Attacks per minute||94 punches (sustained)|
123.5 punches (no power hits)
|Damage per second||83.6-114.9|
|Sound||MUMPUN5 (hit enemy)|
GNTMIS1 (third consecutive hit)
PUNCH8 (hit wall)
- Hitting a friendly target in a cooperative netgame resets the punch counter.