Difference between revisions of "Splitscreen"
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== Commercial ports with splitscreen support == | == Commercial ports with splitscreen support == | ||
+ | * [[Doom Classic]] ([[PlayStation 3]]) | ||
* [[Xbox]] | * [[Xbox]] | ||
* [[Xbox 360]] | * [[Xbox 360]] | ||
− | * [[ | + | * [[Xbox One]] |
+ | * [[PlayStation 4]] | ||
+ | * [[Nintendo Switch]] | ||
== Source ports with splitscreen support == | == Source ports with splitscreen support == | ||
− | * [[ | + | * [[EDGE]] |
* [[Doom3D]] | * [[Doom3D]] | ||
* [[Doom Legacy]] | * [[Doom Legacy]] | ||
+ | * [[Eternity Engine]] | ||
* [[ReMooD]] | * [[ReMooD]] | ||
− | * [[ | + | * [[SsZDooM Split Screen ZDooM]] |
[[Category:New features]] | [[Category:New features]] | ||
[[Category:Multiplayer]] | [[Category:Multiplayer]] |
Revision as of 16:02, 11 September 2020
Splitscreen is a multiplayer feature added into Doom in several ports made since the original release. It allows the screen to be split into several player views at once, thus enabling multiplayer on a single system.