Difference between revisions of "Stephen Browning (Scuba Steve)"

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[[image:Scubasteve.jpg|180px|thumb|"Scuba" Stephen Browning]]'''Stephen Browning''', also known by the moniker Scuba Steve, is most commonly known as the creator of the [[Action Doom]] series. Stephen was also responsible for writing the annual Doom award ceremony, The [[Cacowards]], hosted on Doomworld. Major releases by the author include:
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[[image:Scubasteve.jpg|180px|thumb|"Scuba" Stephen Browning]]
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'''Stephen Browning''' (alias '''Scuba Steve''', formerly '''Ray Stantz''') is a game designer most known for creating the [[Doom II]] [[total conversion]] series [[Action Doom]]. He has also made significant [[sprite]] and graphic contributions to many community projects. In 2004, he created the [[Cacowards]] hosted on [[Doomworld]] that annually recognize the best community [[:Category:Modifications|mods]]. From 2004 through 2010, he wrote and organized the ceremony for publication on [[Timeline#1993|Doom's birthday]] of December 10th.
  
* [[Action Doom]]
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== Body of work ==
* [[Ghostbusters Doom]]
 
* [[Action Doom 2: Urban Brawl]]
 
  
For several years he drew a number of weapon replacements that can be seen in a number of projects, his name usually being credited in the text file.  Outside of his only two releases, he has been involved in at least a half dozen or so other projects.  His expertise being art, he has formally and informally been involved in at least some way (be it a major or minor contribution) to all of these projects.
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===1998===
 
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* [[Twilight Warrior]]
* [[Twilight Warrior]] - Weapons Artist''
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** weapon sprites
* [[Covert Ops]] - Weapons Artist''
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===2000===
* [[ZooM]] - Contributed several sprites and guns''
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* [[Covert Operations]]
* [[Massmouthmas]] - Contributed several sprites''
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** weapon sprites
* [[Skulltag]] - Contributed sprites''
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===2001===
* [[Millennium]] - Created a (WIP) Monster''
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* [[Ghostbusters Doom 2]]
* [[Community Chest 2]] - Created Title Screen''
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===2002===
* [[Freedoom]] - Contributed sprites''
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* [[Freedoom]]
 
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** sprites
== Related links ==
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===2003===
*[[Action Doom]], [[Action Doom 2]]
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* [[Skulltag]]
*[[Ghostbusters Doom]]
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** sprites
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* [[Doom Millennium]]
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** enemy sprites
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===2004===
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* [[Action Doom]] ({{ig|id=12671}})
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* [[Community Chest 2]] ({{ig|id=13024}})
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** custom [[title screen]]
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* [[Massmouthmas]] ({{ig|id=13055}})
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** sprites
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* [[ZooM]]
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** sprites
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===2006===         
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* [[Crucified Dreams]] ({{ig|id=14485}})
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** custom [[title screen]]
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===2008===
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* [[Action Doom 2: Urban Brawl]] ({{ig|id=15430}})
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===2020===
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* [[Widescreen]] [[title screen]]s for the [[Doom Classic Unity port]]'s [[IWAD]]s and [[official add-ons]].
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===2021===
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* [[10 Years of Doom (Mapping Contest)|10 Years of Doom]] ({{dwforums|121127}})
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** Alfonzo is a Blind Cave Salamander
  
 
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{{DEFAULTSORT:Browning, Stephen}}

Revision as of 04:59, 25 May 2021

"Scuba" Stephen Browning

Stephen Browning (alias Scuba Steve, formerly Ray Stantz) is a game designer most known for creating the Doom II total conversion series Action Doom. He has also made significant sprite and graphic contributions to many community projects. In 2004, he created the Cacowards hosted on Doomworld that annually recognize the best community mods. From 2004 through 2010, he wrote and organized the ceremony for publication on Doom's birthday of December 10th.

Body of work

1998

2000

2001

2002

2003

2004

2006

2008

2020

2021