Difference between revisions of "Stephen Browning (Scuba Steve)"

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[[image:scubasteve.jpg|180px|thumb|"Scuba" Stephen Browning]]'''Stephen Browning''', also known by the moniker Scuba Steve, is most commonly known as the creator of [[Action Doom]]. There are only two major releases by the author.
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[[image:Scubasteve.jpg|180px|thumb|"Scuba" Stephen Browning]]
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'''Stephen Browning''' (alias '''Scuba Steve''', formerly '''Ray Stantz''') is a game designer most known for creating the [[Doom II]] [[total conversion]] series [[Action Doom]]. He has also made significant [[sprite]] and graphic contributions to many community projects. In 2004, he created the [[Cacowards]] hosted on [[Doomworld]] that annually recognize the best community [[:Category:Modifications|mods]]. From 2004 through 2010, he wrote and organized the ceremony for publication on [[Timeline#1993|Doom's birthday]] of December 10th.
  
* [[Action Doom]]
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== Body of work ==
* [[Ghostbusters Doom]]
 
 
 
For several years he drew a number of weapon replacements which can be seen in a number of projects, his name usually being credited in the text file.  Outside of his only two releases, he has been invovled in at least a half dozen or so other projects.  His expertice being art, he has formally and informally been involved in at least some way (be it a major or minor contribution) to all of these projects.
 
  
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===1998===
 
* [[Twilight Warrior]]
 
* [[Twilight Warrior]]
** ''Weapons Artist''
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** weapon sprites
* [[Covert Ops]]
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===2000===
** ''Weapons Artist''
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* [[Covert Operations]]
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** weapon sprites
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===2001===
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* [[Ghostbusters Doom 2]]
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===2002===
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* [[Freedoom]]
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** sprites
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===2003===
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* [[Skulltag]]
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** sprites
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* [[Doom Millennium]]
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** enemy sprites
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===2004===
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* [[Action Doom]] ({{ig|id=12671}})
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* [[Community Chest 2]] ({{ig|id=13024}})
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** custom [[title screen]]
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* [[Massmouthmas]] ({{ig|id=13055}})
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** sprites
 
* [[ZooM]]
 
* [[ZooM]]
** ''Contributed several sprites and guns''
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** sprites
* [[Massmouthmas]]
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===2006===         
** ''Contributed several sprites''
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* [[Crucified Dreams]] ({{ig|id=14485}})
* [[Skulltag]]
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** custom [[title screen]]
** ''Contributed sprites''
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===2008===
* [[Millennium]]
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* [[Action Doom 2: Urban Brawl]] ({{ig|id=15430}})
** ''Created a (WIP) Monster''
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===2020===
* [[Community Chest 2]]
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* [[Widescreen]] [[title screen]]s for the [[Doom Classic Unity port]]'s [[IWAD]]s and [[official add-ons]].
** ''Created Title Screen''
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===2021===
 
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* [[10 Years of Doom (Mapping Contest)|10 Years of Doom]] ({{dwforums|121127}})
The author will most likely be remembered not by his few releases or community contributions, but for his work pertaining to [[Taylor]]'s Imp Encounter dubbed [[Impse]].  Following the release of the story, he composed a graphic illustration of the Doom Marine taking advantage of the imp.  This added a visual interpretation of the graphic story, and spawned countless easter eggs in wads like [[Massmouth 2]] and [[Action Doom]] and even a wad titled [[imp Encounter]] which made a non playable version of the story in game.
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** Alfonzo is a Blind Cave Salamander
 
 
== Related Links ==
 
*[[Action Doom]]
 
*[[Ghostbusters Doom]]
 
  
[[Category:People]]
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{{DEFAULTSORT:Browning, Stephen}}
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[[Category:Graphic artists]]
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[[Category:Cacoward winners]]
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[[Category:Mappers]]

Revision as of 04:59, 25 May 2021

"Scuba" Stephen Browning

Stephen Browning (alias Scuba Steve, formerly Ray Stantz) is a game designer most known for creating the Doom II total conversion series Action Doom. He has also made significant sprite and graphic contributions to many community projects. In 2004, he created the Cacowards hosted on Doomworld that annually recognize the best community mods. From 2004 through 2010, he wrote and organized the ceremony for publication on Doom's birthday of December 10th.

Body of work

1998

2000

2001

2002

2003

2004

2006

2008

2020

2021