Difference between revisions of "Stephen Watson"

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==Body of work==
 
==Body of work==
* [[Memento Mori II]]
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===1996===
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* [[Memento Mori II]] ({{ig|id=6562}})
 
** {{maplinkgen|MAP28|Corporate Hell|Memento Mori II}}
 
** {{maplinkgen|MAP28|Corporate Hell|Memento Mori II}}
  
* [[Insertion]]
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===1997===
** {{maplinkgen|MAP03|Cakewalk|Insertion}}
 
** {{maplinkgen|MAP08|Toxic Waste Site|Insertion}}
 
** {{maplinkgen|MAP10|Hanford Disaster|Insertion}}
 
 
 
 
* [[Hacx]]
 
* [[Hacx]]
 
** {{maplinkgen|MAP02|Tunnel Town|Hacx}}
 
** {{maplinkgen|MAP02|Tunnel Town|Hacx}}
 
** {{maplinkgen|MAP06|Digi-Ota|Hacx}}
 
** {{maplinkgen|MAP06|Digi-Ota|Hacx}}
 
** {{maplinkgen|MAP31|Dessicant Room|Hacx}}
 
** {{maplinkgen|MAP31|Dessicant Room|Hacx}}
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===1998===
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* [[Insertion]] ({{ig|id=9140}})
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** {{maplinkgen|MAP03|Cakewalk|Insertion}} ''(with [[David Shaw (Tolwyn)]])''
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** {{maplinkgen|MAP08|Toxic Waste Site|Insertion}}
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** {{maplinkgen|MAP10|Hanford Disaster|Insertion}} ''(with David Shaw (Tolwyn) and [[Thomas Evans]])''
  
 
{{DEFAULTSORT:Watson, Stephen}}
 
{{DEFAULTSORT:Watson, Stephen}}
 
[[Category:Mappers]]
 
[[Category:Mappers]]

Latest revision as of 14:01, 28 September 2020

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Stephen Watson is a Canadian former level designer. In addition to making Doom II WADs, he contributed to the game Hacx as a level designer and assistant director.

He was active during the early days of WAD editing, but has since retired to focus on his professional career.

Body of work[edit]

1996[edit]

1997[edit]

1998[edit]