Difference between revisions of "Stimpack"

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| [[Mobj|Enum]]||MT_MISC10 (53)
 
| [[Mobj|Enum]]||MT_MISC10 (53)
 
|-
 
|-
| Appears in||[[Shareware]] Doom<br/>Registered Doom<br/>The Ultimate Doom<br/>Doom II/Final Doom<br/>Doom 64
+
| Appears in||[[Shareware]] Doom<br>[[Doom]]/[[Ultimate Doom]]<br>[[Doom II]]/[[Final Doom]]<br>[[Doom 64]]/[[The Lost Levels|Lost Levels]]
 
|-
 
|-
 
| Radius||20
 
| Radius||20
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| [[Sprite]]||STIM
 
| [[Sprite]]||STIM
 
|-
 
|-
| Frames||1 (A)
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| Frames||1 [A]
 
|-
 
|-
| [[Thing types|Class]]|||[[Item]]<br/>Pickup
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| [[Thing types|Class]]||[[Item]]<br>Pickup
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|-
 +
| Flags||{{c|1}} (decimal)<br>{{c|00000001}} (hex)
 +
|-
 +
| Flags list|| 0: Can be picked up
 
|}
 
|}
  

Latest revision as of 08:13, 27 September 2022

A stimpack found in an alcove in TNT: Evilution MAP08: Metal.
Two stimpacks in a corner in Doom 64 MAP14: Eye Of The Storm.

A stimpack is an item that appears as a small white (in Doom and Doom II) or brown (in Doom 64) box with a red cross. Picking one up will increase the player's health by 10% up to a maximum of 100%.

Stimpacks are not included in the items percentage displayed at the end of each level.

Data[edit]

Stimpack data
Thing type 2011 (decimal), 7DB (hex)
Enum MT_MISC10 (53)
Appears in Shareware Doom
Doom/Ultimate Doom
Doom II/Final Doom
Doom 64/Lost Levels
Radius 20
Height 16
Sprite STIM
Frames 1 [A]
Class Item
Pickup
Flags 1 (decimal)
00000001 (hex)
Flags list 0: Can be picked up

Appearance statistics[edit]

In the IWADs the stimpack is first encountered on these maps per skill level:

The IWADs contain the following numbers of stimpacks per skill level:

Other versions[edit]

In the Xbox 360 and BFG Edition versions of the IWADs, the cross graphic is replaced with a red-and-white pill. This is due to the red cross symbol being protected under a treaty which disallows use in commercial products.

In the Doom Classic Unity port versions of Doom and Doom II, the cross has been restored but is now green.