Difference between revisions of "Stimpack"
From DoomWiki.org
[checked revision] | [checked revision] |
m (add section header, update data table, use wp template) |
(→Appearance statistics: Replace with DMMPST output) |
||
Line 27: | Line 27: | ||
== Appearance statistics == | == Appearance statistics == | ||
− | |||
+ | In the [[IWAD]]s the stimpack is first encountered on these maps per [[Skill level#Doom and Doom II skill levels|skill level]]: | ||
+ | |||
+ | {{col-begin}} | ||
+ | {{col-break|width=50%}} | ||
{| {{prettytable}} | {| {{prettytable}} | ||
− | ! | + | !colspan="4"|Single-player |
|- | |- | ||
− | + | !Game / ''Episode''!!1-2!!3!!4-5 | |
|- | |- | ||
− | |[[ | + | |''[[Knee-Deep in the Dead]]''||[[E1M1: Hangar]]||E1M1: Hangar||E1M1: Hangar |
|- | |- | ||
− | |[[ | + | |''[[The Shores of Hell]]''||[[E2M1: Deimos Anomaly]]||E2M1: Deimos Anomaly||E2M1: Deimos Anomaly |
|- | |- | ||
− | |[[ | + | |''[[Inferno]]''||[[E3M1: Hell Keep]]||E3M1: Hell Keep||E3M1: Hell Keep |
+ | |- | ||
+ | |''[[Thy Flesh Consumed]]''||[[E4M2: Perfect Hatred]]||E4M2: Perfect Hatred||E4M2: Perfect Hatred | ||
+ | |- | ||
+ | |[[Doom II]]||[[MAP01: Entryway]]||MAP01: Entryway||MAP01: Entryway | ||
+ | |- | ||
+ | |[[TNT: Evilution]]||[[MAP01: System Control]]||MAP01: System Control||MAP01: System Control | ||
+ | |- | ||
+ | |[[Plutonia Experiment]]||[[MAP01: Congo]]||MAP01: Congo||MAP01: Congo | ||
|} | |} | ||
+ | {{col-break}} | ||
+ | {| {{prettytable}} | ||
+ | !colspan="4"|Multiplayer | ||
+ | |- | ||
+ | !Game / ''Episode''!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |''Knee-Deep in the Dead''||E1M1: Hangar||E1M1: Hangar||E1M1: Hangar | ||
+ | |- | ||
+ | |''The Shores of Hell''||E2M1: Deimos Anomaly||E2M1: Deimos Anomaly||E2M1: Deimos Anomaly | ||
+ | |- | ||
+ | |''Inferno''||E3M1: Hell Keep||E3M1: Hell Keep||E3M1: Hell Keep | ||
+ | |- | ||
+ | |''Thy Flesh Consumed''||E4M2: Perfect Hatred||E4M2: Perfect Hatred||E4M2: Perfect Hatred | ||
+ | |- | ||
+ | |Doom II||MAP01: Entryway||MAP01: Entryway||MAP01: Entryway | ||
+ | |- | ||
+ | |TNT: Evilution||MAP01: System Control||MAP01: System Control||MAP01: System Control | ||
+ | |- | ||
+ | |Plutonia Experiment||MAP01: Congo||MAP01: Congo||MAP01: Congo | ||
+ | |} | ||
+ | {{col-end}} | ||
− | The | + | The IWADs contain the following numbers of stimpacks per skill level: |
− | {| {{prettytable}} | + | {{col-begin}} |
− | !Game|| | + | {{col-break|width=50%}} |
+ | {| {{prettytable|style=text-align: center;}} | ||
+ | !colspan="4"|Single-player | ||
+ | |- | ||
+ | !Game / ''Episode''!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|''[[Knee-Deep in the Dead]]''||''89''||''92''||''88'' | ||
+ | |- | ||
+ | |style="text-align: left;"|''[[The Shores of Hell]]''||''93''||''95''||''90'' | ||
+ | |- | ||
+ | |style="text-align: left;"|''[[Inferno]]''||''105''||''106''||''101'' | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Doom|Doom (registered)]]||287||293||279 | ||
+ | |- | ||
+ | |style="text-align: left;"|''[[Thy Flesh Consumed]]''||''49''||''49''||''50'' | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Ultimate Doom]]||336||342||329 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Doom II]]||347||359||357 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[TNT: Evilution]]||268||270||286 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Plutonia Experiment]]||135||138||138 | ||
+ | |} | ||
+ | {{col-break}} | ||
+ | {| {{prettytable|style=text-align: center;}} | ||
+ | !colspan="4"|Multiplayer | ||
+ | |- | ||
+ | !Game / ''Episode''!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|''Knee-Deep in the Dead''||''92''||''95''||''91'' | ||
+ | |- | ||
+ | |style="text-align: left;"|''The Shores of Hell''||''93''||''95''||''90'' | ||
+ | |- | ||
+ | |style="text-align: left;"|''Inferno''||''105''||''106''||''101'' | ||
+ | |- | ||
+ | |style="text-align: left;"|Doom (registered)||290||296||282 | ||
+ | |- | ||
+ | |style="text-align: left;"|''Thy Flesh Consumed''||''49''||''49''||''50'' | ||
|- | |- | ||
− | |Ultimate Doom|| | + | |style="text-align: left;"|Ultimate Doom||339||345||332 |
|- | |- | ||
− | |Doom II||347||359||357 | + | |style="text-align: left;"|Doom II||347||359||357 |
|- | |- | ||
− | |TNT: Evilution|| | + | |style="text-align: left;"|TNT: Evilution||279||281||297 |
|- | |- | ||
− | |Plutonia|| | + | |style="text-align: left;"|Plutonia Experiment||147||150||150 |
|} | |} | ||
+ | {{col-end}} | ||
== See also == | == See also == | ||
{{Doom items}} | {{Doom items}} |
Revision as of 05:43, 9 June 2017
A stimpack is an item that appears as a small white box with a red cross. Picking one up will increase the player's health by 10% up to a maximum of 100%.
Stimpacks are not included in the items percentage displayed at the end of each level.
Other versions
In the Xbox 360 and BFG Edition versions of the IWADs, the cross graphic is replaced with a red-and-white pill. This is due to the red cross symbol being protected under a treaty which disallows use in commercial products.
Data
Stimpack data | |
---|---|
Thing type | 2011 (decimal), 7DB (hex) |
Appears in | Shareware Doom Registered Doom The Ultimate Doom Doom II/Final Doom |
Radius | 20 |
Height | 16 |
Sprite | STIM |
Class | Item Pickup |
Appearance statistics
In the IWADs the stimpack is first encountered on these maps per skill level:
|
|
The IWADs contain the following numbers of stimpacks per skill level:
|
|
See also
Items from Doom, Doom II and Doom 64 | |
---|---|
Health: | Health bonus • Stimpack • Medikit |
Armor: | Armor bonus • Armor • Megaarmor |
Powerups: | Berserk • Computer area map • Invulnerability • Light amplification visor • Megasphere • Partial invisibility • Radiation shielding suit • Supercharge |
Keys: | Keycard • Skull key • Demon Key |
Weapons: | Fist • Chainsaw • Pistol • Shotgun • Super shotgun • Chaingun • Rocket launcher • Plasma gun • BFG9000 • Unmaker |
Ammo: | Backpack • Clip • 4 shotgun shells • Rocket • Energy cell • Box of bullets • Box of shotgun shells • Box of rockets • Energy cell pack |