Difference between revisions of "Stimpack"

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A '''stimpack''' is an [[item]] that appears as a small white box with a red cross.  Picking one up will increase the [[player]]'s [[health]] by 10% up to a maximum of 100%.
 
A '''stimpack''' is an [[item]] that appears as a small white box with a red cross.  Picking one up will increase the [[player]]'s [[health]] by 10% up to a maximum of 100%.
  
Stimpacks are not calculated in the items percentage displayed at the end of each level.
+
Stimpacks are not included in the items percentage displayed at the end of each level.
  
==Appearance statistics==
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{| {{prettytable}}
The [[IWAD]]s contain the following numbers of stimpacks:
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!colspan="2"|Stimpack data
 +
|-
 +
| Thing type||2011 (decimal), 7DB (hex)
 +
|-
 +
| Appears in||Shareware Doom<br>Registered Doom<br>Ultimate Doom<br>Doom II/Final Doom
 +
|-
 +
| Radius||20
 +
|-
 +
| Sprite||STIM
 +
|-
 +
| Class||Item<br>Pickup
 +
|-
 +
|}
 +
 
 +
==Stats for [[IWAD]]s==
 
{| {{prettytable}}
 
{| {{prettytable}}
 
!Game||[[I'm Too Young To Die|ITYTD]] and [[Hey, Not Too Rough|HNTR]]||[[Hurt Me Plenty|HMP]]||[[Ultra-Violence|UV]] and [[Nightmare!|NM]]
 
!Game||[[I'm Too Young To Die|ITYTD]] and [[Hey, Not Too Rough|HNTR]]||[[Hurt Me Plenty|HMP]]||[[Ultra-Violence|UV]] and [[Nightmare!|NM]]

Revision as of 06:20, 2 October 2005

Stimpack in TNT: Evilution, MAP08

A stimpack is an item that appears as a small white box with a red cross. Picking one up will increase the player's health by 10% up to a maximum of 100%.

Stimpacks are not included in the items percentage displayed at the end of each level.

Stimpack data
Thing type 2011 (decimal), 7DB (hex)
Appears in Shareware Doom
Registered Doom
Ultimate Doom
Doom II/Final Doom
Radius 20
Sprite STIM
Class Item
Pickup

Stats for IWADs

Game ITYTD and HNTR HMP UV and NM
Ultimate Doom 336 342 329
Doom II 347 359 357
TNT: Evilution 268 270 286
Plutonia 135 138 138