Difference between revisions of "Strawberry Doom"

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|title = Strawberry Doom
 
|title = Strawberry Doom
 
|developer = [[GhostlyDeath]]
 
|developer = [[GhostlyDeath]]
|first = 2005
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|initialdate = 2005
 
|baseparent = [[Chocolate Doom]]
 
|baseparent = [[Chocolate Doom]]
 
|screenshot = [[Image:Strawberry Doom.png|200px]]
 
|screenshot = [[Image:Strawberry Doom.png|200px]]

Latest revision as of 05:04, 15 August 2019

Strawberry Doom
Strawberry Doom.png

A developmental bot failing to retrieve the shotgun on a raised ledge.

Codebase Chocolate Doom
Developer(s) GhostlyDeath
Initial release 2005 (14 years ago)
Development status Discontinued
Written in C
Target Platform Cross-Platform
License GNU General Public License v2+
Strawberry Doom is a defunct source port based off Chocolate Doom. It was developed by GhostlyDeath for a short while in 2008 and never saw an official release. The main purpose of the project was to enhance Chocolate Doom while keeping with compatibility. It fixed some common Doom bugs and added several features. It featured extended limits as per Doom plus, in-game multiplayer scoreboard which also shows player health and armor information, enhanced and color contextualized automap (which was also copied into ReMooD), primitive bots with primitive navigation for any level, and deathmatch team support.

External links[edit]

Source code genealogy
Based on
Chocolate Doom
Strawberry Doom None