Difference between revisions of "Strawberry Doom"

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(Update: Reworked page a bit. Have yet to find the first compiled build. Added links to latest compiled builds so they are easier to find.)
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'''Strawberry Doom''' is a Doom [[source port]] forked from [[Chocolate Doom]] by [[GhostlyDeath]]. It aims to include the extended limitations of [[Doom2 plus|Doom2+]], splitscreen, bots, and a few multiplayer features (possibly including [[capture the flag]] mode in the future); all while maintaining [[Vanilla Doom]] compatibility as much as possible (as well as multiplayer with Chocolate Doom servers/clients, in compatible games).
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{{InfoboxSourcePort
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|title = Strawberry Doom
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|developer = [[GhostlyDeath]]
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|initialdate = 2005
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|baseparent = [[Chocolate Doom]]
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|screenshot = [[Image:Strawberry Doom.png|200px]]
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|caption = A developmental bot failing to retrieve the shotgun on a raised ledge.
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|programming language = {{wp|C (programming language)|C}}
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|status = Discontinued
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|platform = Cross-Platform
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|license = {{GPL||2+}}
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}}'''Strawberry Doom''' is a defunct [[source port]] based off [[Chocolate Doom]]. It was developed by [[GhostlyDeath]] for a short while in 2008 and 2009 and never saw an official release. The strawberry-doom branch resided between r1020 and r1380 in Chocolate Doom's SVN repository on SourceForge. The main purpose of the project was to enhance [[Chocolate Doom]] while keeping with compatibility. It fixed some common [[Engine bug|Doom bugs]] and added several features, found below.
  
As of February 4, 2008, Strawberry currently features (apart from standard Chocolate Doom features):
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==Features==
* Improved Multiplayer spy mode (optional)
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* Raised [[static limits]] as per [[Doom-plus]]
* Improved in-game scoreboard
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* In-game [[multiplayer]] scoreboard which also shows player health and armor information
* Minor engine bugfixes: ([[ouch face]] display, [[Picked up a medikit that you REALLY need!]], [[fast doors make two closing sounds]]) and [[fast doors reopening with wrong sound]] bugs fixed
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* Enhanced and color contextualized [[automap]] (which was also copied into [[ReMooD]])
* Doom2+ limit increases
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* Primitive [[bots]] with primitive navigation for any level
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* [[Deathmatch]] team support
  
There have not yet been any official releases of Strawberry Doom yet.
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==Legacy==
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Strawberry Doom was abandoned in 2009. Several compiled builds exist compiled from the SVN repository at the time.
  
==External links==
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===External links===
* [http://sourceforge.net/project/showfiles.php?group_id=211429&package_id=261418 Unofficial Strawberry Doom SVN builds for Windows]
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* [https://github.com/AXDOOMER/strawberry-doom/releases/tag/r1188 Strawberry Doom r1188 binary and source code], latest release from March 26, 2009, hosted by GitHub
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* [https://github.com/AXDOOMER/strawberry-doom/releases/tag/r1101 Strawberry Doom r1101 binary and source code], March 1, 2008, hosted by GitHub
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* [https://github.com/AXDOOMER/strawberry-doom/releases/tag/r1040 Strawberry Doom r1040 binary and source code], February 2, 2008, hosted by GitHub
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* [https://sourceforge.net/projects/doomsvnbuilds/files/Strawberry%20Doom/ Strawberry Doom SVN builds up to March 2008]
  
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{{s-start}}
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{{s-port}}
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{{s-cond}}
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{{s-bef-cond|before=[[Chocolate Doom]]}}
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{{s-ttl|title=Strawberry Doom}}
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{{s-non|reason=None}}
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{{s-end}}
 
[[Category:Source ports]]
 
[[Category:Source ports]]
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[[Category:Doom ports]]

Revision as of 05:10, 31 May 2020

Strawberry Doom
Strawberry Doom.png

A developmental bot failing to retrieve the shotgun on a raised ledge.

Codebase Chocolate Doom
Developer(s) GhostlyDeath
Initial release 2005 (19 years ago)
Latest release r1188 (2009-03-26, 15 years ago)
Development status Discontinued
Written in C
Target Platform Cross-Platform
License GNU General Public License v2+
Strawberry Doom is a defunct source port based off Chocolate Doom. It was developed by GhostlyDeath for a short while in 2008 and 2009 and never saw an official release. The strawberry-doom branch resided between r1020 and r1380 in Chocolate Doom's SVN repository on SourceForge. The main purpose of the project was to enhance Chocolate Doom while keeping with compatibility. It fixed some common Doom bugs and added several features, found below.

Features

Legacy

Strawberry Doom was abandoned in 2009. Several compiled builds exist compiled from the SVN repository at the time.

External links

Source code genealogy
Based on Name Base for
Chocolate Doom Strawberry Doom None