Difference between revisions of "Strawberry Doom"

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{{InfoboxSourcePort
 
{{InfoboxSourcePort
|name = Strawberry Doom
 
|port = Strawberry Doom
 
 
|title = Strawberry Doom
 
|title = Strawberry Doom
 
|developer = [[GhostlyDeath]]
 
|developer = [[GhostlyDeath]]
 
|baseparent = [[Chocolate Doom]]
 
|baseparent = [[Chocolate Doom]]
 +
|screenshot = [[Image:Strawberry Doom.png|200px]]
 +
|caption = A developmental bot failing to retrieve the shotgun on a raised ledge.
 
|programming language = [[Wikipedia:C (Programming Language)|C]]
 
|programming language = [[Wikipedia:C (Programming Language)|C]]
 
|status = Discontinued
 
|status = Discontinued

Revision as of 23:26, 8 September 2011

Strawberry Doom
Strawberry Doom.png

A developmental bot failing to retrieve the shotgun on a raised ledge.

Codebase Chocolate Doom
Developer(s) GhostlyDeath
Latest release r1188 (2009-03-26, 15 years ago)
Development status Discontinued
Written in C
Target Platform Cross-Platform
License GNU General Public License v2+
Strawberry Doom is defunct source port based off Chocolate Doom. It was developed by GhostlyDeath for a short while. The main purpose of the project was to enhance Chocolate Doom while keeping with compatibility. It fixed some common Doom bugs along with added features. It featured at one point extended limits as per Doom plus, in game scoreboard which also shows player health and armor information, enhanced and color contextualized automap (this now exists in ReMooD as it was copied over), primitive bots along with primitive navigation for any level, and deathmatch team support.

External Links

Source code genealogy
Based on
Chocolate Doom
Strawberry Doom None