Strife: Absolute Order
From DoomWiki.org
Strife: Absolute Order | |
---|---|
The starting town. | |
Author | Adam Woodmansey |
Port | ZDoom |
IWAD | Strife |
Year | 2012 |
Link | Doomworld/idgames |
This mod received one of the 2012 Cacowards on Doomworld! |
Strife: Absolute Order is a six-level PWAD for Strife that uses the ZDoom source port and was released in November 2012. It was made by Adam Woodmansey (Khorus) and uses a mixture of his own custom music plus a remix of a music track made by Sarah Mancuso (esselfortium).
Absolute Order received one of the 2012 Cacowards.
Plot[edit]
Although the main threat of The Order has been eliminated following the events of Strife, they still control a number of towns. The Front, who now have enough resources to send agents to these areas, has sent you to the town of Sweetwater to remove it from Order control.
New items[edit]
The accuracy upgrade and stamina implant are changed to item pickups which can be found in most of the levels. Each pickup permanently increases the player's accuracy and stamina stats by 10 respectively.
The accuracy upgrade resembles a green diamond with a gun inside it, while the stamina implant resembles a silver square with a rod of Asclepius inside it.
Content[edit]
The player starts in MAP02 which serves as a hub for most of the other levels. Once all the levels are complete, the player is taken to MAP11: Scrubs hit tab which provides some ending text and serves as a dead end.
Levels[edit] |
Soundtrack[edit]MAP15 uses a remix of a music track called "Mobildethvan," originally made by esselfortium. All other tracks were created by Khorus. |