Difference between revisions of "Strife alarm"

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The '''alarms''' in [[Strife]] are simply a notice for enemies. They usually go off when you fire a non-stealth weapon, which is any weapon besides your fist and the [[Poison Arrow|poison arrows]], but sometimes the alarm will go off because you ran over an alarm trigger, which is just a green doorframe, usually. When an alarm goes off in town, all the shopkeepers and such will be protected by a white wall and all the [[Acolyte]]s will be alerted and will attack you. Wherever an alarm goes off, the enemies will know of your presence and attack. Some enemies do not obey the alarm and attack when they see you. Most others, like [[Acolyte]]s, will obey.
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The '''alarms''' in [[Strife]] are simply a notice for enemies. They usually go off when you fire a non-stealth weapon, which is any weapon besides your fist and the [[Poison Arrow|poison arrows]], but sometimes the alarm will go off because you ran over an alarm trigger, which is just a green doorframe most of the time. When an alarm goes off in town, all the shopkeepers and such will be protected by a white wall and all the [[Acolyte]]s will be alerted and will attack you. Wherever an alarm goes off, the enemies will know of your presence and attack. Some enemies do not obey the alarm and attack when they see you. Most others, like [[Acolyte]]s, will obey.

Revision as of 10:20, 3 July 2005

The alarms in Strife are simply a notice for enemies. They usually go off when you fire a non-stealth weapon, which is any weapon besides your fist and the poison arrows, but sometimes the alarm will go off because you ran over an alarm trigger, which is just a green doorframe most of the time. When an alarm goes off in town, all the shopkeepers and such will be protected by a white wall and all the Acolytes will be alerted and will attack you. Wherever an alarm goes off, the enemies will know of your presence and attack. Some enemies do not obey the alarm and attack when they see you. Most others, like Acolytes, will obey.