Difference between revisions of "Strife cheat codes"
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To use a cheat code in most versions of [[Strife]], one simply types the code while playing (this also applies while in [[automap]] mode). After the last letter has been entered, a message of acknowledgement will appear at the top of the screen. The [[status bar]] and ingame view may also change, depending on the effects of the code. All of the codes for the original game work in all [[source port]]s, unless otherwise noted. | To use a cheat code in most versions of [[Strife]], one simply types the code while playing (this also applies while in [[automap]] mode). After the last letter has been entered, a message of acknowledgement will appear at the top of the screen. The [[status bar]] and ingame view may also change, depending on the effects of the code. All of the codes for the original game work in all [[source port]]s, unless otherwise noted. | ||
These codes '''do not work''' in the shareware version. | These codes '''do not work''' in the shareware version. |
Revision as of 20:00, 4 June 2010
To use a cheat code in most versions of Strife, one simply types the code while playing (this also applies while in automap mode). After the last letter has been entered, a message of acknowledgement will appear at the top of the screen. The status bar and ingame view may also change, depending on the effects of the code. All of the codes for the original game work in all source ports, unless otherwise noted. These codes do not work in the shareware version.
Cheat codes
omnipotent | Sets health to 100% and makes player immune to damage ("God mode"). |
elvis | No clipping (the player can walk through walls, characters, and obstacles, climb high ledges instantly, and pass through items and across all tagged linedefs with no effect. |
stonecold | Kills everyone on the current level. |
lego | Each time entered, gives one piece of the Sigil. If the player has the full sigil assembled, this cheat will also remove it. |
boomstix | Gives all weapons and full ammo. |
donnytrump | Gives full money and all artifacts. |
goto## | Warps to level MAP## (demo only). |
jimmy | Gives all keys. |
pumpup | Gives all accessories. |
rift## | Warps to level MAP##. |
spin## | Plays music from level MAP##. |
scoot# | Jumps player to specific entrance on current map. (Usually numbers in a row (0, 1, 2, etc.) but sometimes skipped.) |
topo | First time: full automap (reveals unexplored areas).
Second time: full automap with items and enemies. Third time: back to normal. (Similar to Doom's IDDT) |
gps | Shows position on map. |
gripper | Toggle Stealth Boots on/off. |
dots | Toggles developer mode and activates ticks-per-frame counter. |