Difference between revisions of "Stronghold: On the Edge of Chaos"

From DoomWiki.org

[checked revision][checked revision]
(add Cacoward, -cleanup)
(Levels)
Line 49: Line 49:
 
*{{maplinkgen|STR13|Inferno|Stronghold: On the Edge of Chaos}} by [[Brett Harrell (Mechadon)]] and Daniel Gimmer (Tormentor667)
 
*{{maplinkgen|STR13|Inferno|Stronghold: On the Edge of Chaos}} by [[Brett Harrell (Mechadon)]] and Daniel Gimmer (Tormentor667)
 
*{{maplinkgen|STR14|Orbit|Stronghold: On the Edge of Chaos}} by Daniel Gimmer (Tormentor667)
 
*{{maplinkgen|STR14|Orbit|Stronghold: On the Edge of Chaos}} by Daniel Gimmer (Tormentor667)
*{{maplinkgen|STR15|Armageddon|Stronghold: On the Edge of Chaos}} by [[Henri Vuortenvirta (Icytux)]]
+
*{{maplinkgen|STR15|Armageddon|Stronghold: On the Edge of Chaos}} by [[Icytux]]
 
*{{maplinkgen|STR16|Frozen|Stronghold: On the Edge of Chaos}} by Daniel Gimmer (Tormentor667)
 
*{{maplinkgen|STR16|Frozen|Stronghold: On the Edge of Chaos}} by Daniel Gimmer (Tormentor667)
 
*{{maplinkgen|STR17|Slaughtered|Stronghold: On the Edge of Chaos}} by Gianluca Cilento (Remmirath)
 
*{{maplinkgen|STR17|Slaughtered|Stronghold: On the Edge of Chaos}} by Gianluca Cilento (Remmirath)
Line 69: Line 69:
 
*{{maplinkgen|STR33|Antlion Nebula|Stronghold: On the Edge of Chaos}} by Björn Ostmann (Vader)
 
*{{maplinkgen|STR33|Antlion Nebula|Stronghold: On the Edge of Chaos}} by Björn Ostmann (Vader)
 
*{{maplinkgen|STR34|Three Ways to Die|Stronghold: On the Edge of Chaos}} by Daniel Gimmer (Tormentor667)
 
*{{maplinkgen|STR34|Three Ways to Die|Stronghold: On the Edge of Chaos}} by Daniel Gimmer (Tormentor667)
*{{maplinkgen|STR35|The Final Stand|Stronghold: On the Edge of Chaos}} by Daniel Gimmer (Tormentor667) and Henri Vuortenvirta (Icytux)
+
*{{maplinkgen|STR35|The Final Stand|Stronghold: On the Edge of Chaos}} by Daniel Gimmer (Tormentor667) and Icytux
 
Intermission map:
 
Intermission map:
 
*{{maplinkgen|MAP99|Intermission|Stronghold: On the Edge of Chaos}} by Daniel Gimmer (Tormentor667)
 
*{{maplinkgen|MAP99|Intermission|Stronghold: On the Edge of Chaos}} by Daniel Gimmer (Tormentor667)

Revision as of 12:53, 27 March 2020

Stronghold: On the Edge of Chaos
Title screen
Authors Stronghold team
Ports GZDoom, Skulltag
IWAD Doom II
Year 2010
Link Website
Cacoward.png This mod received one of the 2010 Cacowards on Doomworld!

Stronghold: On the Edge of Chaos is a Doom megawad created by a team of designers at DRD Team and Realm 667, lead by Daniel Gimmer (Tormentor667). It requires GZDoom or Skulltag to run and supports both singleplayer and multiplayer. The project was released in November of 2010.

Stronghold was declared one of the winners at the 17th Annual Cacowards and also received the Mordeth award.

Description

Stronghold is a mixture of Unreal Tournament's Assault mode and Skulltag's Invasion mode. The game is one huge hub with 35 different Stronghold UAC bases that players need to defend, where there are different goals to achieve (e.g. let no single enemy pass the deadline or defend a powercore against the demons). For support, there is a huge arsenal of weapons and powerup items players can collect and/or buy in the interactive intermission base from where they start their missions.

Features

  • 35 new maps (+4 secret maps)
  • 18 powerful weapons
  • 20 different powerups
  • 30 additional new monsters (in addition to original ones)
  • Several different game modes (Deadline, Core, Limit and more...)
  • Full multiplayer support with Skulltag
  • Earn credits for killing demons
  • Dynamic skill for all skill settings and player counts
  • Hub system with several tiers to battle through
  • Shop system with countless items to buy
  • Full soundtrack with exclusive music and songs

Content

External links