Sucker Punch

From DoomWiki.org

Revision as of 07:12, 21 September 2022 by XymphBot (talk | contribs) (Speedrunning: Automated edit - Add DSDA wad records)


Sucker Punch
Title screen
Author Andy Johnson
Port Limit-removing
IWAD Doom II
Year 2018
Link Doomworld/idgames
Under construction icon-yellow.svgThis article or section is a stub. Please help the Doom Wiki by adding to it.

Sucker Punch is an episode PWAD by Andy Johnson (Rook), consisting of nine small-sized maps. It was released in 2018, uses cc4-tex textures, and was followed by Sucker Punch 2 in 2021.

Rook implemented a color scheme to indicate the relative difficulty of each map: green-themed maps are the easiest, yellow in the middle, and red the hardest.

Content

Speedrunning

Current records

The DSDA episode records for Sucker Punch are:

Run Time Player Date File Notes
UV max run 12:07 Maribo 2022-09-11 supuallm1207.zip

The data was last verified in its entirety on September 21, 2022.

External links