Sucker Punch
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Revision as of 07:12, 21 September 2022 by XymphBot (talk | contribs) (→Speedrunning: Automated edit - Add DSDA wad records)
Sucker Punch | |
---|---|
Author | Andy Johnson |
Port | Limit-removing |
IWAD | Doom II |
Year | 2018 |
Link | Doomworld/idgames |
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Sucker Punch is an episode PWAD by Andy Johnson (Rook), consisting of nine small-sized maps. It was released in 2018, uses cc4-tex textures, and was followed by Sucker Punch 2 in 2021.
Rook implemented a color scheme to indicate the relative difficulty of each map: green-themed maps are the easiest, yellow in the middle, and red the hardest.
Content
Levels |
Soundtrack
|
Speedrunning
Current records
The DSDA episode records for Sucker Punch are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV max run | 12:07 | Maribo | 2022-09-11 | supuallm1207.zip |
The data was last verified in its entirety on September 21, 2022.