Difference between revisions of "Sunlust"
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− | '''Sunlust''' is a 32-level [[megawad]] for [[Boom]]-compatible [[source | + | {{wad |
+ | |authors=Zach Stephens, Daniel Jakobsson | ||
+ | |port=Boom-compatible | ||
+ | |type=m | ||
+ | |iwad=Doom II | ||
+ | |year=2015 | ||
+ | |screenshot=Sunlust title.png | ||
+ | |link={{ig|id=18168}} | ||
+ | |caco=2015 | ||
+ | }} | ||
+ | '''Sunlust''' is a 32-level [[megawad]] for [[Boom]]-compatible [[source port]]s, created by [[Zach Stephens (Ribbiks)]] and [[Daniel Jakobsson (dannebubinga)]]. Development started in March 2013, and the first public beta was released on [[Timeline of mod releases#2015|13 June, 2015]]. It was subsequently uploaded to the [[idgames archive]] on 10 August, 2015, and later named as a winner of one of the [[Cacowards 2015|22nd Annual Cacowards]]. | ||
== Content == | == Content == | ||
− | {{col-begin|width= | + | {{col-begin|width=auto}} |
− | {{col-break|width= | + | {{col-break|width=30%}} |
− | |||
=== Levels === | === Levels === | ||
*{{maplinkgen|MAP01|Chasing Suns|Sunlust}} | *{{maplinkgen|MAP01|Chasing Suns|Sunlust}} | ||
Line 41: | Line 50: | ||
*{{maplinkgen|MAP32|Postcoitus Doom|Sunlust}} | *{{maplinkgen|MAP32|Postcoitus Doom|Sunlust}} | ||
− | {{col-break| | + | {{col-break|gap=5em}} |
=== Soundtrack === | === Soundtrack === | ||
− | *MAP01: MIDI rendition of " | + | *MAP01: MIDI rendition of "Journal" from {{wp|Flashback (1992 video game)|Flashback}}, sequenced by Simon Agozzino [03:50] |
− | *MAP02: "Magician Type 0" from | + | *MAP02: "Magician Type 0" from {{wp|The House of the Dead (video game)|The House of the Dead}} [02:38] |
− | *MAP03: "The Hall of Collosia" from | + | *MAP03: "The Hall of Collosia" from {{wp|Secret of Evermore}} [05:36] |
− | *MAP04: "Desk Lamp" by [[Stuart Rynn (stewboy)]] | + | *MAP04: "Desk Lamp" by [[Stuart Rynn (stewboy)]] [03:20] |
− | *MAP05: "Lord of Space" by [[James Paddock (Jimmy)]] ''(from [[TNT 2: Devilution]])'' | + | *MAP05: "Lord of Space" by [[James Paddock (Jimmy)]] ''(from [[TNT 2: Devilution]])'' [03:56] |
− | *MAP06: MIDI rendition of "Plantation Crash" from | + | *MAP06: MIDI rendition of "Plantation Crash" from {{wp|Zone 66}} [06:51] |
− | *MAP07: "Moon" from | + | *MAP07: "Moon" from {{wp|The Legend of Dragoon}} [01:58] |
− | *MAP08: "Dead Sea" from | + | *MAP08: "Dead Sea" from {{wp|Chrono Cross}} [05:20] |
− | *MAP09: "Chasing Devrich" from Death Come 4 | + | *MAP09: "Chasing Devrich" from Death Come 4 [02:17] |
− | *MAP10: "Awaken" from [ | + | *MAP10: "Awaken" from {{wp|Xenogears}} [03:57] |
− | *MAP11: "Mist" by Stuart Rynn (stewboy) | + | *MAP11: "Mist" by Stuart Rynn (stewboy) [01:55] |
− | *MAP12: MIDI rendition of "Mountain Road" from | + | *MAP12: MIDI rendition of "Mountain Road" from {{wp|Ys I: Ancient Ys Vanished|Ys I}}, sequenced by Amanesan [04:06] |
− | *MAP13: "Quickfast" by Paul D. ''( | + | *MAP13: "Quickfast" by Paul D. ''(originally made for [[NOVA: The Birth]])'' [04:00] |
− | *MAP14: "Another World of Beasts" from | + | *MAP14: "Another World of Beasts" from {{wp|Final Fantasy Anthology}} [04:45] |
− | *MAP15: "Depths" by Zach Stephens (Ribbiks) | + | *MAP15: "Depths" by Zach Stephens (Ribbiks) [02:35] |
− | *MAP16: MIDI rendition of "Dungeon" from | + | *MAP16: MIDI rendition of "Dungeon" from {{wp|Castlevania (Nintendo 64)|Castlevania 64}}, sequenced by Hyena [01:26] |
− | *MAP17: MIDI rendition of "Apostate" from | + | *MAP17: MIDI rendition of "Apostate" from {{wp|The Binding of Isaac (video game)|The Binding of Isaac}}, sequenced by Ribbiks [03:21] |
− | *MAP18: MIDI rendition of "Your Mission" from | + | *MAP18: MIDI rendition of "Your Mission" from {{wp|Resident Evil 2}}, sequenced by Necro [00:43] |
− | *MAP19: MIDI rendition of "Mission Landing" from | + | *MAP19: MIDI rendition of "Mission Landing" from {{wp|Unreal Tournament}} [04:10] |
− | *MAP20: | + | *MAP20: MIDI rendition of "The Pervert" from {{wp|Final Fantasy Tactics}}, sequenced by Jeff Copperthite [07:04] |
− | *MAP21: "Ocean Flute" by Stuart Rynn (stewboy) | + | *MAP21: "Ocean Flute" by Stuart Rynn (stewboy) [02:31] |
− | *MAP22: MIDI rendition of "Snow Battle" from | + | *MAP22: MIDI rendition of "Snow Battle" from {{wp|Dragon Force}}, sequenced by SilverKnight [02:41] |
− | *MAP23: "Menu" from | + | *MAP23: "Menu" from Secret of Evermore [04:48] |
− | *MAP24: "Unholy Voices" from | + | *MAP24: "Unholy Voices" from {{wp|Blood (video game)|Blood}} [03:44] |
− | *MAP25: "Dreams" from | + | *MAP25: "Dreams" from {{wp|The Incredible Machine (series)#The Incredible Machine 2|The Incredible Machine 2}} [02:34] |
− | *MAP26: "casb2.mid" from | + | *MAP26: "casb2.mid" from {{wp|Heretic II}} [02:56] |
− | *MAP27: "Bloody Excrement" from Final Fantasy Tactics | + | *MAP27: "Bloody Excrement" from Final Fantasy Tactics [04:03] |
− | *MAP28: "Gate of the Ancients" from [ | + | *MAP28: "Gate of the Ancients" from {{wp|Stonekeep}} [05:07] |
− | *MAP29: MIDI rendition of "Max Man" from | + | *MAP29: MIDI rendition of "Max Man" from {{wp|Streets of Rage 2}}, sequenced by José Felix [03:47] |
− | *MAP30: MIDI rendition of "[[PlayStation Doom music|Retribution Dawns]]" by [[Aubrey Hodges]] from [[Sony PlayStation|PSX Doom]], sequenced by [[Jay Reichard (Zora)]] | + | *MAP30: MIDI rendition of "[[PlayStation Doom music|Retribution Dawns]]" by [[Aubrey Hodges]] from [[Sony PlayStation|PSX Doom]], sequenced by [[Jay Reichard (Zora)]] [07:36] |
Secret maps: | Secret maps: | ||
− | *MAP31: "Garden" by Stuart Rynn (stewboy) ''(from [[Jenesis]])'' | + | *MAP31: "Garden" by Stuart Rynn (stewboy) ''(from [[Jenesis]])'' [03:12] |
− | *MAP32: [[TNT: Evilution]] [[MAP16: Deepest Reaches (TNT: Evilution)|MAP16]]/[[MAP26: Ballistyx (TNT: Evilution)|MAP26]] theme | + | *MAP32: [[TNT: Evilution]] [[MAP16: Deepest Reaches (TNT: Evilution)|MAP16]]/[[MAP26: Ballistyx (TNT: Evilution)|MAP26]] theme [03:19] |
− | *[[Title screen]]: | + | *[[Title screen]]: MIDI rendition of "Premonition" from {{wp|Xenogears}} [04:17] |
− | *[[Intermission screen]]: | + | *[[Intermission screen]]: MIDI rendition of "Dust to Dust" from {{wp|Alundra}} [03:14] |
− | *[[Text screen]]: | + | *[[Text screen]]: [03:07] |
{{col-end}} | {{col-end}} | ||
== External links == | == External links == | ||
− | *{{ | + | * {{idgames|id=18168}} |
− | *{{ | + | * {{dsda|id=2658}} |
− | + | * {{dwforums|68089}} | |
− | |||
− | |||
− | |||
− |
Revision as of 15:09, 17 March 2018
Sunlust | |
---|---|
Authors | Zach Stephens, Daniel Jakobsson |
Port | Boom-compatible |
IWAD | Doom II |
Year | 2015 |
Link | Doomworld/idgames |
This mod received one of the 2015 Cacowards on Doomworld! |
Sunlust is a 32-level megawad for Boom-compatible source ports, created by Zach Stephens (Ribbiks) and Daniel Jakobsson (dannebubinga). Development started in March 2013, and the first public beta was released on 13 June, 2015. It was subsequently uploaded to the idgames archive on 10 August, 2015, and later named as a winner of one of the 22nd Annual Cacowards.
Content
Levels
Secret maps: |
Soundtrack
Secret maps:
|
External links
- Sunlust at Doomworld/idgames
- Sunlust (archived 🏛) at the Doomed Speed Demos Archive
- Doomworld forums thread